Modified from comments in #3471
Currently you can't remove the first node in your kube-master and etcd-master list. If you still want to remove this node you have to:
Modify the order of your master list by pushing your first entry to any other position. E.g. if you want to remove node-1
of the following example:
children:
kube-master:
hosts:
node-1:
node-2:
node-3:
kube-node:
hosts:
node-1:
node-2:
node-3:
etcd:
hosts:
node-1:
node-2:
node-3:
change your inventory to:
children:
kube-master:
hosts:
node-2:
node-3:
node-1:
kube-node:
hosts:
node-2:
node-3:
node-1:
etcd:
hosts:
node-2:
node-3:
node-1:
run cluster-upgrade.yml
or cluster.yml
. Now you are good to go on with the removal.
This should be the easiest.
You can use --limit=NODE_NAME
to limit Kubespray to avoid disturbing other nodes in the cluster.
Before using --limit
run playbook facts.yml
without the limit to refresh facts cache for all nodes.
With the old node still in the inventory, run remove-node.yml
. You need to pass -e node=NODE_NAME
to the playbook to limit the execution to the node being removed.
If the node you want to remove is not online, you should add reset_nodes=false
to your extra-vars: -e node=NODE_NAME reset_nodes=false
.
Use this flag even when you remove other types of nodes like a master or etcd nodes.
That's it.
Append the new host to the inventory and run cluster.yml
. You can NOT use scale.yml
for that.
In all hosts, restart nginx-proxy pod. This pod is a local proxy for the apiserver. Kubespray will update its static config, but it needs to be restarted in order to reload.
# run in every host
docker ps | grep k8s_nginx-proxy_nginx-proxy | awk '{print $1}' | xargs docker restart
With the old node still in the inventory, run remove-node.yml
. You need to pass -e node=NODE_NAME
to the playbook to limit the execution to the node being removed.
If the node you want to remove is not online, you should add reset_nodes=false
to your extra-vars.
You need to make sure there are always an odd number of etcd nodes in the cluster. In such a way, this is always a replace or scale up operation. Either add two new nodes or remove an old one.
Update the inventory and run cluster.yml
passing --limit=etcd,kube-master -e ignore_assert_errors=yes
.
If the node you want to add as an etcd node is already a worker or master node in your cluster, you have to remove him first using remove-node.yml
.
Run upgrade-cluster.yml
also passing --limit=etcd,kube-master -e ignore_assert_errors=yes
. This is necessary to update all etcd configuration in the cluster.
At this point, you will have an even number of nodes. Everything should still be working, and you should only have problems if the cluster decides to elect a new etcd leader before you remove a node. Even so, running applications should continue to be available.
If you add multiple ectd nodes with one run, you might want to append -e etcd_retries=10
to increase the amount of retries between each ectd node join.
Otherwise the etcd cluster might still be processing the first join and fail on subsequent nodes. etcd_retries=10
might work to join 3 new nodes.
With the node still in the inventory, run remove-node.yml
passing -e node=NODE_NAME
as the name of the node that should be removed.
If the node you want to remove is not online, you should add reset_nodes=false
to your extra-vars.
Remove NODE_NAME
from your inventory file.
Run cluster.yml
to regenerate the configuration files on all remaining nodes.
That's it.