diff --git a/Data/latest-version.txt b/Data/latest-version.txt index 132d2006..2d9d4c25 100644 --- a/Data/latest-version.txt +++ b/Data/latest-version.txt @@ -1 +1 @@ -4.0.2.3 +4.0.2.4 diff --git a/Executable/Properties/AssemblyInfo.cs b/Executable/Properties/AssemblyInfo.cs index a32b02e7..dbc45f41 100644 --- a/Executable/Properties/AssemblyInfo.cs +++ b/Executable/Properties/AssemblyInfo.cs @@ -12,5 +12,5 @@ [assembly: ComVisible(false)] -[assembly: AssemblyVersion("4.0.2.3")] -[assembly: AssemblyFileVersion("4.0.2.3")] +[assembly: AssemblyVersion("4.0.2.4")] +[assembly: AssemblyFileVersion("4.0.2.4")] diff --git a/Installer/Properties/AssemblyInfo.cs b/Installer/Properties/AssemblyInfo.cs index abf97baf..b186512f 100644 --- a/Installer/Properties/AssemblyInfo.cs +++ b/Installer/Properties/AssemblyInfo.cs @@ -14,5 +14,5 @@ [assembly: Guid("8c6c9a0b-80c4-43d2-89f2-749e6f09fdda")] -[assembly: AssemblyVersion("4.0.2.3")] -[assembly: AssemblyFileVersion("4.0.2.3")] +[assembly: AssemblyVersion("4.0.2.4")] +[assembly: AssemblyFileVersion("4.0.2.4")] diff --git a/Installer/QModsInstallerScript.iss b/Installer/QModsInstallerScript.iss index 7c38d854..b653fcc8 100644 --- a/Installer/QModsInstallerScript.iss +++ b/Installer/QModsInstallerScript.iss @@ -5,7 +5,7 @@ #endif #define Name "QModManager" ; The name of the game will be added after it -#define Version "4.0.2.3" +#define Version "4.0.2.4" #define Author "QModManager" #define URL "https://github.com/QModManager/QModManager" #define SupportURL "https://discord.gg/UpWuWwq" diff --git a/QMMHarmonyShimmer/Properties/AssemblyInfo.cs b/QMMHarmonyShimmer/Properties/AssemblyInfo.cs index f26866df..b35a8eee 100644 --- a/QMMHarmonyShimmer/Properties/AssemblyInfo.cs +++ b/QMMHarmonyShimmer/Properties/AssemblyInfo.cs @@ -33,6 +33,6 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("4.0.2.3")] -[assembly: AssemblyFileVersion("4.0.2.3")] +[assembly: AssemblyVersion("4.0.2.4")] +[assembly: AssemblyFileVersion("4.0.2.4")] [assembly: NeutralResourcesLanguage("en")] diff --git a/QMMLoader/Properties/AssemblyInfo.cs b/QMMLoader/Properties/AssemblyInfo.cs index 4af4c752..a64ae211 100644 --- a/QMMLoader/Properties/AssemblyInfo.cs +++ b/QMMLoader/Properties/AssemblyInfo.cs @@ -33,6 +33,6 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("4.0.2.3")] -[assembly: AssemblyFileVersion("4.0.2.3")] +[assembly: AssemblyVersion("4.0.2.4")] +[assembly: AssemblyFileVersion("4.0.2.4")] [assembly: NeutralResourcesLanguage("en")] diff --git a/QModManager/Patching/Patcher.cs b/QModManager/Patching/Patcher.cs index d354a04c..93b4302d 100644 --- a/QModManager/Patching/Patcher.cs +++ b/QModManager/Patching/Patcher.cs @@ -12,16 +12,7 @@ internal static class Patcher { internal const string IDRegex = "[^0-9a-zA-Z_]"; - internal static string QModBaseDir - { - get - { - if (Environment.CurrentDirectory.Contains("system32") && Environment.CurrentDirectory.Contains("Windows")) - return null; - else - return Path.Combine(Environment.CurrentDirectory, "QMods"); - } - } + internal static string QModBaseDir => Path.Combine(Environment.CurrentDirectory, "QMods"); private static bool Patched = false; internal static QModGame CurrentlyRunningGame { get; private set; } = QModGame.None; diff --git a/QModManager/Properties/AssemblyInfo.cs b/QModManager/Properties/AssemblyInfo.cs index a5de9561..2fb96391 100644 --- a/QModManager/Properties/AssemblyInfo.cs +++ b/QModManager/Properties/AssemblyInfo.cs @@ -13,8 +13,8 @@ [assembly: ComVisible(false)] -[assembly: AssemblyVersion("4.0.2.3")] -[assembly: AssemblyFileVersion("4.0.2.3")] +[assembly: AssemblyVersion("4.0.2.4")] +[assembly: AssemblyFileVersion("4.0.2.4")] [assembly: InternalsVisibleTo("QMMTests")] [assembly: InternalsVisibleTo("QModManager")] diff --git a/QModPluginEmulator/Properties/AssemblyInfo.cs b/QModPluginEmulator/Properties/AssemblyInfo.cs index ff467782..c8172c7c 100644 --- a/QModPluginEmulator/Properties/AssemblyInfo.cs +++ b/QModPluginEmulator/Properties/AssemblyInfo.cs @@ -33,8 +33,8 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("4.0.2.3")] -[assembly: AssemblyFileVersion("4.0.2.3")] +[assembly: AssemblyVersion("4.0.2.4")] +[assembly: AssemblyFileVersion("4.0.2.4")] [assembly: NeutralResourcesLanguage("en")] [assembly: InternalsVisibleTo("QModManager.QMMLoader")] diff --git a/QModPluginEmulator/QModPluginGenerator.cs b/QModPluginEmulator/QModPluginGenerator.cs index ee92548c..2b929366 100644 --- a/QModPluginEmulator/QModPluginGenerator.cs +++ b/QModPluginEmulator/QModPluginGenerator.cs @@ -150,11 +150,6 @@ private static void SaveQMMAssemblyCache() private static void ClearBepInExCache() { - if (BepInExCachePath.Contains("system32") || BepInExCachePath.Contains("Windows")) - { - throw new InvalidOperationException($"BepInEx Cache Path invalid! ({BepInExCachePath})"); - } - if (!Directory.Exists(BepInExCachePath)) return; diff --git a/UnityAudioFixer/Properties/AssemblyInfo.cs b/UnityAudioFixer/Properties/AssemblyInfo.cs index 4370f457..42230ca1 100644 --- a/UnityAudioFixer/Properties/AssemblyInfo.cs +++ b/UnityAudioFixer/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("4.0.2.3")] -[assembly: AssemblyFileVersion("4.0.2.3")] +[assembly: AssemblyVersion("4.0.2.4")] +[assembly: AssemblyFileVersion("4.0.2.4")]