NES PPU Viewer's "zoom box" shouldn't be anti-aliased #3764
Labels
App: EmuHawk
Relating to EmuHawk frontend
Enhancement
For feature requests or possible improvements
good first issue
GitHub uses this label to recommend Issues
re: Multiplatform
Relating to the Linux and macOS ports (Mono Framework, and eventually .NET Core)
This guy:
BizHawk/src/BizHawk.Client.EmuHawk/tools/NES/NESPPU.Designer.cs
Line 726 in ebe3cad
PictureBox
doesn't accept anInterpolationMode
though. This SO answer suggests subclassing it and overridingOnPaint
to mutate theGraphics
before calling the base method. Don't forget to setPixelOffsetMode = Half
too if you go ahead with this.The text was updated successfully, but these errors were encountered: