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The world generation is basically the same as the one from BYG since it was imo the easiest way to get started with adding biomes to the End, however, this implementation does not give the same result as the world generation in BetterEnd and should then be reworked.
The text was updated successfully, but these errors were encountered:
The world generation is basically the same as the one from BYG since it was imo the easiest way to get started with adding biomes to the End, however, this implementation does not give the same result as the world generation in BetterEnd and should then be reworked.
The text was updated successfully, but these errors were encountered: