You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
To include a custom mob icon in your resource pack, you have to put a PNG image on the following path: /assets/journeymap/icon/entity/{mod_id}/{mob_name}.png
{mod_id} has to be the ID of the mod to which the mob belongs, or minecraft if it is a native mob of the game. {mob_name} is the name of the mob.
For example: /assets/journeymap/icon/entity/minecraft/creeper.png
The recommended size for the icon is 16x16. It can be of any size, but to be shown correctly it has to fit into the marker's circle. As a reference you can use the following image:
Any size that fits inside the circle will work. If you use a larger image, be sure to put transparent pixels in the corners so that they do not protrude outside the circle.
As a reference you can see the icons automatically generated by JourneyMap in the folder /journeymap/icon/entity/
Icons can be manually added by putting them in the /journeymap/icon/entity/{mod_id}/ without using a resource pack, this however will require a client restart.
The text was updated successfully, but these errors were encountered:
setting icons in the options now has an "outlined" option.
resource packs can include a png with "_outline.png" suffix and then outline option will pick it up. But it is optional, if an outlined variant does not exist it will use the available one.
For example.
Journeymap generates creeper.png and creeper_outlined.png
if a resource pack replaces creeper.png but not creeper_outlined.png setting the setting to outline icons will use creeper.png.
Instructions:
To include a custom mob icon in your resource pack, you have to put a PNG image on the following path:
/assets/journeymap/icon/entity/{mod_id}/{mob_name}.png
{mod_id}
has to be the ID of the mod to which the mob belongs, orminecraft
if it is a native mob of the game.{mob_name}
is the name of the mob.For example:
/assets/journeymap/icon/entity/minecraft/creeper.png
The recommended size for the icon is 16x16. It can be of any size, but to be shown correctly it has to fit into the marker's circle. As a reference you can use the following image:
Any size that fits inside the circle will work. If you use a larger image, be sure to put transparent pixels in the corners so that they do not protrude outside the circle.
As a reference you can see the icons automatically generated by JourneyMap in the folder
/journeymap/icon/entity/
Icons can be manually added by putting them in the
/journeymap/icon/entity/{mod_id}/
without using a resource pack, this however will require a client restart.The text was updated successfully, but these errors were encountered: