Replies: 11 comments
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This is an interesting idea. We partner with Apple Silicon Games to use their data in exchange for crediting the source so I want to always honor any data they provide us. However, if we generate the data ourselves that's fine. I could set up the site to pull from a Google Sheet with info from reports. How many games were you thinking you would want to report on at first? |
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initialy i planned to import the whole from ASG (applesilicongames), working my way one title at a time. also, ASG and AGW (applegamingwiki) are currently not very responsive, their maintainer are busy, and their choice of infra is a bit slow. there are many of their entries that are outdated already. many also require confirmation of what's behind reported. you tell me if you prefer i do entries from scratch ignoring what ASG and AGW already provide, or if i can do a mix of everything (providing credits when needed too). |
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So you're thinking store the data in the Github repo in something like JSON or Markdown? We could also just hook additional data onto what we already import from ASG via the page slug. So we store the reported data with a slug and if that slug matches an existing game then it will display on the respective page. |
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i made a confusion, i said "PR", in previous posts, but it should have been "issue" instead. i submitted 1 app before, that was brave browser. i thought it was easy and fast to do, there was template available and all. i just had to fill in the data, and that was it. so, when submitting an issue, you already have: many game could be added and also kept updated. just like you do with apps, but with games too. i had no intention of suggesting modification about the way you store data or the format you use for it. basicaly: if you made |
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That makes sense. Normally we store information about apps in the README.md file, however, the format is very specific and limited on what data is displayed, like so:
If we wanted to start storing and providing more data we could store it as files in a folder. Homebrew does something similar to this with Casks as Ruby scripts: And each report could be listed as a markdown file formatted for gray matter parsing, like so:
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that's more your territory than mine there, since doesitarms is yours. i haven't checked what's going on behind the scene, nor looked at the repo files in details yet, but what you suggest looks correct.. contributor won't see much of it anyway, that's the 'backend' portion, how data is stored and in which format.. as long as we can click 'add issue > game update template > .. and start fill in infos, |
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Yeah, I could build a tool that will compose the markdown file for you so you could drop it right into the issue you're creating |
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about the template, i would like to suggest a few elements that each game entry might need: title: ... dying light install: .. (steps needed to install, if anything special ) most of this should fit in the same page without even the need to scroll down most of the time. one quick glance you get all info. |
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Some of those could just be freeform content that appears below, for example:
This would allow for adding more custom notes if needed. |
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sure, why not, would be great. |
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when submitting games,
it would be nice if we could get details about controller support.
for example,
would the maintainer of doesitarm.com would allow if i started to fill the game section with data imported from applesilicongames.com with PR, in the same way apps are done ? if we did so, we could have more freedom with the amount of data displayed.
right now, if i wanted to add or modify something i get redirected toward applesilicongames.com submission form.
but this form have limited / fixed amount of things one can report about.
like, there's no controller support section in the form. there are also other details that could be worth adding too to each game entry.
for example:
used 3d api (opengl, metal, direct3d, vulkan)
environment (crossover, parallels, rosetta2, native)
controller: ds4, xbox, steam gamepad ..
game version tested ... (1.0 or 3.3465, .. )
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