TOC | documentation | demo | community | npm package
This library is a collection of BIM tools based on Three.js and other libraries. It includes pre-made features to easily build browser-based 3D BIM applications, such as postproduction, dimensions, floorplan navigation, DXF export and much more.
This library contains 2 packages:
@thatopen/components
- The core functionality. Compatible both with browser and Node.js environments.
@thatopen/components-front
- Features exclusive for browser environments.
You need to be familiar with Three.js API to be able to use this library effectively. In the following example, we will create a cube in a 3D scene that can be navigated with the mouse or touch events. You can see the full example here and the deployed app here.
/* eslint import/no-extraneous-dependencies: 0 */
import * as THREE from "three";
import * as OBC from "../..";
const container = document.getElementById("container")!;
const components = new OBC.Components();
const worlds = components.get(OBC.Worlds);
const world = worlds.create<
OBC.SimpleScene,
OBC.SimpleCamera,
OBC.SimpleRenderer
>();
world.scene = new OBC.SimpleScene(components);
world.renderer = new OBC.SimpleRenderer(components, container);
world.camera = new OBC.SimpleCamera(components);
components.init();
const material = new THREE.MeshLambertMaterial({ color: "#6528D7" });
const geometry = new THREE.BoxGeometry();
const cube = new THREE.Mesh(geometry, material);
world.scene.three.add(cube);
world.scene.setup();
world.camera.controls.setLookAt(3, 3, 3, 0, 0, 0);