- Added
/stop
command - Added
/weather
command - Added
/toggledownfall
command - Added
@n
selector
- Leaving out arguments no longer fails to show the
params
string.
- Added
gamemode
/m
selector argument - Added
level
/l
/lm
selector arguments - Added node/item scoreboard criteria (support itemstrings,
group:groupname
and\*
)picked_up.<itemstring>
mined.<itemstring>
dug.<itemstring>
(same asmined
)placed.<itemstring>
crafted.<itemstring>
awards.<award>
(requires Awards mod)
- Added
ascending|descending
argument for/scoreboard objectives setdisplay
(only if using the sidebar) - Added
below_name
scoreboard display slot - Added
/gamemode
command (grants/revokescreative
priv in non-MCL games) - Added
/spawnpoint
and/clearspawnpoint
commands - Added
/clear
command - Added
/teammsg
command - Added
/gamerule
and/changesetting
commands - Added
/remove
(removes entities instead of killing them) - Added
/enchant
and/forceenchant
commands (MCL only) - Added
/damage
command - Added
/op
and/deop
(/op
grants all privs,/deop
revokes all butdefault_privs
)
- Reorganized the changelog (older versions are now at the bottom).
- Removed
anchored
execute subcommand (if you want to have rotation anchors, make a PR, because I can't think of any good way to do it) - Command results are now shown to other players as well, unless
better_commands.send_command_feedback
is disabled - Error messages are now red
- Some command messages now match ACOVG's better
- Fixed a bug with the
/kill
command (it should work now). - The
rm
/r
selector arguments now actually treat their values as numbers (not strings), and are now inclusive as intended. - Fixed a potential issue with the
/execute
command that might have caused unintended behavior. - Fixed crashing when trying to divide by 0 using
scoreboard players operation ... /= ...
- Scoreboard values are now forced to be integers.
- Fixed a bug when trying to run on case-sensitive operating systems (I just switched to Linux, so that's been fun).
- Added missing wiki entries for
/playsound
and/time
(don't know how I missed them). - Objectives are now correctly removed from display slots when removed.
- Removed a reference to ACOVG (hopefully the last)
- Added TODO.md
- Redid settings slightly (so it's easy to add more)
- Removed debug logging when using the
/kill
command
Initial release. Missing lots of commands, several execute
subcommands, lots of scoreboard objectives, and lots of selector arguments.