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Oniris

About

  • Oniris is an Complative Exploration Game in C++ using OpenGL 3.3
  • Project status: working prototype
  • authors : Emma Vodable & Thomas Zorroché

Compilation

Windows (using Visual Studio)

In repo directory, type in command line :

mkdir build
cd build
cmake "Visual Studio 16 2019" ..

Open '/build/Oniris.sln' and build Oniris project in Visual Studio.

For custom size add flags -hd or -fhd For custom warning add flags -none -info -warning or error

how to use flag in VS

Linux (using g++)

First, make sure you have g++ and cmake installed by typing, in terminal : apt-get install g++ cmake git

Then, get the required packages : apt-get install libsoil-dev libglm-dev libassimp-dev libglfw3-dev libxinerama-dev libxcursor-dev libxi-dev

Create and navigate to 'build/' directory: mkdir build && cd build

In repo directory, type in command line :

cmake ..
make 

To execute the program, make sure to be in the root directory of Oniris :

bin/Oniris -fhd -none // window size in full HD and no warning
bin/Oniris -hd -error // window size in HD and all warning

More ...

Screenshots

screenshot01

[screenshot02]

[screenshot03]

You'll have a better overview (in French) of the project in 'doc/Rapport_Oniris.pdf'