diff --git a/src/timeman.cpp b/src/timeman.cpp index 286072848b3..657962663ad 100644 --- a/src/timeman.cpp +++ b/src/timeman.cpp @@ -81,15 +81,15 @@ void TimeManagement::init(Search::LimitsType& limits, limits.npmsec = npmsec; } - // Maximum move horizon of 50 moves + // Maximum and default move horizon of 50 moves int mtg = limits.movestogo ? std::min(limits.movestogo, 50) : 50; - // Make sure timeLeft is > 0 since we may use it as a divisor - // If there is a healthy increment and low mtg, timeLeft can exceed actual available - TimePoint timeLeft = std::max(limits.time[us], limits.time[us] + limits.inc[us] * (mtg - 1) - - moveOverhead * (2 + mtg)); + // Make sure timeLeft is > 0 since we use it as a divisor + double timeLeft = + std::max(limits.time[us], limits.time[us] + limits.inc[us] * (mtg - 1) - moveOverhead * mtg); // x basetime (+ z increment) + // If there is a healthy increment and low mtg, timeLeft can exceed actual available // game time for the current move, so also cap to 20% of available game time. if (limits.movestogo == 0) { @@ -102,7 +102,7 @@ void TimeManagement::init(Search::LimitsType& limits, double maxConstant = std::max(3.4 + 3.0 * std::log10(limits.time[us] / 1000.0), 2.76); optScale = std::min(0.0120 + std::pow(ply + 3.1, 0.44) * optConstant, - 0.21 * limits.time[us] / double(timeLeft)) + 0.21 * limits.time[us] / timeLeft) * optExtra; maxScale = std::min(6.9, maxConstant + ply / 12.2); } @@ -110,7 +110,7 @@ void TimeManagement::init(Search::LimitsType& limits, // x moves in y seconds (+ z increment) else { - optScale = std::min((0.88 + ply / 116.4) / mtg, 0.88 * limits.time[us] / double(timeLeft)); + optScale = std::min((0.88 + ply / 116.4) / mtg, 0.88 * limits.time[us] / timeLeft); maxScale = std::min(6.3, 1.5 + 0.11 * mtg); }