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en.ini
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; Alpha V Dance English Language File
; Synced up from 20231019, Build 1170
[Screen]
HelpText=&BACK; Exit &START; Select &SELECT; Options &MENULEFT;&MENURIGHT;&MENUUP;&MENUDOWN; Move
[ScreenWithMenuElements]
HelpText=&BACK; Exit &START; Select &MENULEFT;&MENURIGHT; Move
StageCounter=%s Stage
EventStageCounter=Song %i
Back=BACK
Continue=Continue
# These are made for the Lua wheel.
[SortingModes]
group=Group
title=Title
artist=Artist
genre=Genre
favorites=Favorites
bpm=BPM
length=Length
search=Search
# The following modes are exclusive to the search feature.
subtitle=Subtitle
group=group
meter=Meter
[ScreenTitleMenu]
HelpText=&BACK; Exit &START; Select &MENUUP;&MENUDOWN; Move
Connected to %s=Connected to %s
%i Songs (%i Groups), %i Courses=%i Songs (%i Groups), %i Courses
Play Now=Play Now
Profiles=Profiles
Fitness=Fitness
Settings=Settings
Editor=Editor
Quit=Quit
[KnownBugs]
HelpText=&START; Continue
[ScreenSelectPlayMode]
EasyExplanation=For those just starting out.
NormalExplanation=The standard game.
# RecentExplanation=List of recently played songs.
RaveExplanation=Charge attacks to distract your opponent!
NonstopExplanation=Play through sets of songs consecutively.
OniExplanation=Play through sets of songs with limited life.
EndlessExplanation=How long can you last?
EasyTitle=Easy
NormalTitle=Normal
# RecentTitle=Recent
ExtendedTitle=Extended
OniTitle=Oni
EndlessTitle=Endless
RaveTitle=Rave
ConfirmText=Confirm?
[ScreenSelectGameMode]
LinkTransfer=Are you sure you want to open this link?\nhttps://outfox.wiki/user-guide/games/%s
LinkNo=No
LinkYes=Yes, take me there!
StylesHeader=STYLES
MoreInfo=More Information
[PopupWindow]
Yes=Yes
No=No
[LuaSelectMusic]
HelpText=&MENULEFT;&MENURIGHT; Scroll songs &SELECT; Open Menu &START; Confirm::&SELECT; + &START; Sort - &SELECT; + &MENULEFT; OR &MENURIGHT; Change Play Style / &SELECT; + &UP; Favorite song
NotEnoughStagesToPlay=This song cannot be played as there are no enough stages left.
SearchSongs=Search by title, artist, genre, etc.
SortContentFoldersBy=SORT FOLDER CONTENTS BY
SortFoldersBy=SORT FOLDERS BY
SearchButton=SEARCH
PersonalBest=Personal Best
NPSDataNotLoaded=Not rendered for performance reasons.
PlayerFavorite=%s's Favorites
AddedFavorite=Added to Favorites.
RemovedFavorite=Removed from Favorites.
Retry=Retry
OptionsButtonText=OPTIONS
ExitHelpText=Are you sure you want to quit?
[SearchSongWide]
FlagSuggestion=Use these flags to find specific songs!
[ScreenTitleJoin]
HelpText=Press &START; to Play
HelpTextJoin=Press &START; to Play
HelpTextWait=Insert Credits!
EventMode=Event Mode
JointPremiumMain=Joint Premium
JointPremiumSecondary=Two players can play with one credit!
DoublesPremiumMain=Doubles Premium
DoublesPremiumSecondary=Play doubles for one credit!
[ScreenOverscanConfig]
HeaderText=Overscan Correction
HelpText=(WASD) Adjust size of display image (JIKL) Adjust position of display image &BACK; Exit
[ScreenCaution]
HelpText=&START; Continue
[ScreenDemonstration]
Demonstration=Demonstration
%s - %s [from %s]=%s - %s\n[from %s]
[ScreenJukeboxMenu]
HeaderText=Jukebox options
[OptionsMenu]
SearchHelpText=Enter an option to search
HelpText=&BACK; Exit &SELECT; Search &MENUUP; &MENUDOWN; Move &START; Confirm/Toggle option
# Left-side option titles
Game=Game
Controls=Controls
Sound=Sound
Calibration=Calibration
Graphics=Graphics
Theme=Theme
Help=Help
Experimental=Experimental
[ScreenProfileLoad]
HelpText=... Loading profiles, please wait ...
WarningOnlineHeader=Token not found
WarningOnlineDescription=Your profile does not contain a token to connect to OutFox online. Would you like to assign one?
LoginText=Logging in...
[ScreenFitnessGoalReminder]
TextDescriptionOnePlayer=%s has a Fitness session in progress.\nDo you want to continue or discard the session?
TextDescriptionTwoPlayers=%s and %s have a Fitness session in progress.\nDo you want to continue or discard your sessions?
Yes=Resume
No=Discard
[ScreenSelectProfile]
SingularSongPlayed=%d Song Played
SeveralSongsPlayed=%d Songs Played
PressStart=Press &START; to join.
HelpText=&MENUUP;&MENUDOWN; Switch Profile &START; Choose/Join &BACK; Unselect
HeaderSubText=Choose your character!
MemDescText=Use your Memory Card for this session.
GuestDescText=Skip using a profile and just play songs!
LastPlayedHeader=LAST PLAYED
TotalPlayTimeHeader=TOTAL PLAY TIME
SongsPlayedHeader=SONGS PLAYED
LastSessionString=LAST SESSION: %s
LocalProfile=LOCAL PROFILE
MemoryCardProfile=MEMORY CARD
GuestProfile=GUEST
PlayerNumberText=PLAYER %d
JoinText=JOIN
JoinHelpText=Touch, Press &START; or [Enter]!
[ScreenSelectMaster]
HelpText=&BACK; Exit &START; Select / Join &MENULEFT;&MENURIGHT; Move
[ScreenGameInformation]
HelpText=&BACK; Exit &START; Skip
[ScreenSelectMusic]
NEW!=NEW!
Press Start For Options=Press &START; again for options
Start To Join=Press &START; to join
Entering Options=Entering options menu...
HelpText=&BACK; Exit &START; Select / Join &MENULEFT;&MENURIGHT; Move :: &MENUUP;&MENUUP;/&MENUDOWN;&MENUDOWN; Change difficulty &SELECT; (hold) Shortcuts
AlternateHelpText=&SELECT;+&MENULEFT;&MENURIGHT; Change Difficulties &SELECT;+&START; Quick Sort
HeaderSubText=
SortLabel=Sort
SpeedLabel=Speed
LengthLabel=Length
StageLabel=Stage
LongSong=Long Song
MarathonSong=Marathon
ChartStats=Chart Stats
NoAuthor=N/A
HighScore=High Score
ChangeDifficulty=&MENULEFT;&MENURIGHT; Change difficulty
ChangeSort=&START; Change sort
[ScreenPlayerOptionsLua]
# Trick: make this blank.
HelpText=
HelpText2ThreeButton=&MENULEFT; &MENURIGHT; Scroll/Choose &START; Select Choice &SELECT; Close Options
HelpText2FiveButton=&MENUUP; &MENUDOWN; Scroll &MENULEFT; &MENURIGHT; Choose &START; Select Choice &SELECT; Close Options
HelpText1ThreeButton=&MENULEFT; &MENURIGHT; Scroll &SELECT; Show chart statistics &SELECT; + &MENULEFT; OR &MENURIGHT; Change style &SELECT;+&START; Show leaderboard &START; Confirm/Join
HelpText1FiveButton=&MENUUP; &MENUDOWN; Scroll &SELECT; Show chart statistics &SELECT; + &MENULEFT; OR &MENURIGHT; Change style &SELECT;+&START; Show leaderboard &START; Confirm/Join
CancelReadyPrompt=Press &SELECT; to cancel.
CloseScoreboard=Press &SELECT; + &START; to close.
NoScoresAvailable=No scores have been submitted.
PersonalBest=Personal best
[SearchSong]
HelpText=Use your keyboard to find a search term.
[ScreenSelectCourse]
Type=Type
SongCount=# of songs
HelpText=&BACK; Exit &START; Select / Join &MENULEFT;&MENURIGHT; Move::&MENUUP;&MENUUP;/&MENUDOWN;&MENUDOWN; Change Difficulty &UP;&DOWN;&UP;&DOWN; for other course types
[ScreenOptions]
HelpText=&BACK; Exit &START; Choose &SELECT; Go Up &MENULEFT;&MENURIGHT;&MENUUP;&MENUDOWN; Move
Disqualified=Score will be disqualified!
[ScreenGameplay]
GiveUpAbortedText=
GiveUpStartText=Keep holding &START; to give up
GiveUpSelectText=Double tap &SELECT; to access menu
GiveUpBackText=Double tap &BACK; to access menu
HelpText=
MaxNPS=Peak NPS: %.2f
AvgNPS=Average NPS: %.2f
DensityCalcStopped=Steps for player %s had to be stopped for high note count (%i), and could freeze the machine.
[ScreenGameplaySyncMachine]
HelpMessage=Hold &BACK; when done.
[ScreenEvaluation]
LifeDifficulty=Life Difficulty: %s
TimingDifficulty=Judge %s
TimingName=Timing: %s
MachineRecord=Machine Record #%i!
PersonalRecord=Personal Record #%i!
ITG DP:=ITG DP:
MIGS DP:=MIGS DP:
ExtraUnlocked=Extra Stage Available!
Statistics=Statistics
TimingDistribution=Timing Distribution
ScoreComp=Online Scores
ColumnScore=Column Scoring
FitnessInfo=Fitness Stats
PlayHistory=Play History
Barely!=Barely!
ViewPlayerScore=Viewing %s's score
Failed=failed
Cleared=Cleared
ScoreSubmitSuccess=Score submitted.
ScoreSubmitFailure=Score submission failed.
ScoreSubmitExisting=Score already submitted.
CurrentZoom=Zoom: %s
ZoomHelp1=&UP;&DOWN; Zoom graph
ZoomHelp2=&UP;&DOWN; Zoom &LEFT;&RIGHT; Pan
ZoomHelpPad1=&UP; or &DOWN; Zoom
ZoomHelpPad2=&UP; or &DOWN; Zoom - &LEFT; or &RIGHT; Pan
CaloriesBurnedSong=Calories Burned (This Song)
CaloriesToday=Calories Today
CaloriesTotal=Calories Total
NoProfileSet=This player has no profile, and thus, Fitness data will not be saved at the end of each song.
NoGoal=No goals are set.
GoalAchieved=Goal Achieved!
GoalToGo=to go!
CurrentGoal=Current Goal
ProgressComplete=%s Complete!
# Page 4 : Histogram
HistogramCol=Judgment Histogram
Mean=Mean
Median=Median
Mode=Mode
Late=Late
Early=Early
ContinueStart=&START; Continue
Screenshot=&SELECT; Screenshot
MoreOptions=More Options
; Choices for the "More Options" button.
ButtonContinue=Continue
ButtonRestart=Restart
ButtonReturnMainMenu=Return To Main Menu
ButtonCancel=Cancel
ButtonFavorite=Favorite Song
ButtonRemoveFavorite=Unfavorite Song
ButtonFinishSession=End Session
[ScreenEvaluationNormal]
HelpText=&BACK; Exit &START; Move On &MENULEFT;-&MENURIGHT; Change Page
RecentlyPlayed=Recently Played
[StageAward]
FullComboW1=Full Flawless Combo!!!
[ScreenFitnessOptions]
HeaderText=Fitness Setup
HelpText=&BACK; Exit &START; Move On &MENULEFT;-&MENURIGHT; Change Values
Calories=Calories
Time=Time
None=None
CompletionCondition=Completion Condition
GoalType=Goal Type
Start=Start!
[ScreenFitnessMenu]
GoalType_Calories=Calories
GoalType_Time=Time
GoalType_None=None
[ScreenEditHelp]
WelcomeTitle=Welcome
WelcomeDesc=Welcome to the editor help menu. In here, you can review any controls and check out tips and tricks into creating new files.
NavigatingAroundTitle=Navigating Around
NavigatingAroundDesc=The editor is mainly controlled by the keyboard, while some movement options are available via the mouse. The following is a list of the key combinations available.
; This still is still empty for now.
[ScreenFitnessSummaryDate]
HeaderText=FITNESS SUMMARY
CaloriesBurned=Calories Burned
; No header yet. This screen is going to need a full rewrite eventually.
; Consider skipping for now.
[ScreenEditMenu]
HeaderText=Edit Songs
[ScreenAvatarImageSelection]
HeaderText=Select Avatar Image
HelpText=&MENULEFT; &MENUDOWN; &MENUUP; &MENURIGHT; Move &START; Choose &BACK; Cancel
NoAvatars=There are no avatars loaded on your Appearance folder.\nGo to /Appearance/Avatars and drop some images in.
AddMoreAvatarSuggestion=You can add more avatars through the /Appearance/Avatars folder.
[OptionTitles]
## More descriptive titles to suit the new menu UI
# Main
DefaultNoteSkin=Default noteskin
ShowNativeLanguage=Display transliterations of song titles/artists
FastLoad=Fast load songs
FastLoadAdditionalSongs=Fast load AdditionalSongFolders
ShowLyrics=Display song lyrics
AutogenSteps=Autogen charts for other games/styles
AutogenGroupCourses=Autogen courses from song groups
Background Areas=Gameplay backgrounds and videos
AutoConnectToServer=Auto Connect to OutFox Online
## Input
Key Joy Mappings=Configure button mappings...
Test Input=Test button input...
Test Analog Input=Test analog input...
Map Controller=XInput controller mapping...
Calibrate Audio Sync=Calibrate audio sync...
AutoMapOnJoyChange=Automap controllers
OnlyDedicatedMenuButtons=Use dedicated menu keys
AllowHoldForOptions=Hold Start for player options
ThreeKeyNavigation=Three-key navigation
GlobalOffsetSeconds=Global offset (seconds)
UseTouchControls=Enable mouse/touch controls
## Soounds
MuteActions=Mute sound effects
## Scatterplot settings
maxscatternps=Max Scatter NPS
judgmentscatter=Judgment Scatter
npsscatter=NPS Graph
lifescatter=Life Graph
progressquad=Progress Quad
labelnps=NPS Label
scattery=Scatter Y Pos
judgmenty=Judgment Y Pos
showmiscjud=Show Misc. Judgments
##
ToggleJudgmentWindows=Toggle Judgment Windows
SpeedModType=Speed Mod Type
SpeedModVal=Speed Mod
SpeedMargin=Speed mod increment
PlayerOptionNextScreen=Next Screen
OverTopGraph=Density Graph on Top
LuaNoteSkins=NoteSkins
MeasureCounter=Stream Measure Counter
MeasureCounterDivisions=Measure Counter Div.
MeasureCounterBreaks=Show Stream Breaks
DisableLowerWindows=Disable Lower Windows
Display and Graphics=Display & Graphics
Sound Options=Sound
Input Options=Input Settings
System Options=System Settings
Experimental Options=Experimental Settings
##
SongSampleMode=Sample Mode
SongToggleLoop=Loop Music on Select Music
UseOldJoystickMapping=Old Joystick Mapping
ShowMouseCursor=Show Mouse Cursor
##
Appearance and Themes=User Experience
Background Options = Background Options
UI Options=Interface Options
GraphicsSettings=Graphics Settings
DisplaySettings=Display and Resolution
InputOptions=Input & Calibration
GameplaySettings=Gameplay Settings
SMSettings=Project OutFox Settings
##
AutoSetStyle=List all chart styles on song selection
NotePosition=Note Positions
ComboOnRolls=Rolls Increment Combo
ComboUnderField=Combo Under Field
TimingMode=Timing Adjustment
CustomLateJoinInGame=Allow In-Game player joining
SkipHomeEvaluationChoices=Skip evaluation two-step options
GameplayShowScore=Show Score
GameplayShowStepsDisplay=Show Difficulty Display
ShowLotsaOptions=Options Density
LongFail=Fail Length
FlashyCombo=Flashy Combo
GameplayFooter=Gameplay Footer
FancyUIBG=Fancy UI Background
ShowMascotCharacter=Show Mascot
MiniSelector=Note field zoom (%)
RotateFieldX=Note field X rotation
RotateFieldZ=Note field Z rotation
SmartJudgments=Judgment font
SmartToasties=Toasty
JudgmentEval=Judgment font on results
ComboIsPerRow=Combo is per-row
SmartTimings=Timing windows
TimingDisplay=Timing Display
GameplayReadyPrompt=Ready Prompt
AllowAudioInEvaluation=Audio In Evaluation
JudgmentItems=Judgment Items
Steps=Difficulty
SmartCombo=Combo Font
MissCounter=Miss Counter
PreferredMeter=Preferred Meter
CustomComboContinue=Min Judgment to Continue Combo
CustomComboMaintain=Min Judgment to Maintain Combo
ForcedExtraMods=Force Mods on Extra Stage
GameplayBPM=Gameplay BPM Display
CurrentStageLocation=Dancing Stage
StatsPane=Stats panel
StatsPane Settings=Stats panel Settings
VideoRenderer=Video renderer
NoteFieldLength=NoteField Length
experimentNPSDiagram=AFT Notes Per Second Diagram
SoundwavesSubTheme=Color scheme
ScreenFilterColor=Screen filter color
#
# Stats panel settings
colorlifescatter=Color Life Graph
alwaysmovegraph=Always Move Graph
showfullgraph=Show Full Graph
Ready!=Ready!
MusicRate=Music Rate
AssistClap=Assist Clap
AssistMetronome=Metronome
General Options=General Options
Additional Options=Additional Options
More Options=More Options
Return to Music Selection=Return to Music Selection
OffsetBar=Show Offset Bar
BeatBars=Show Beat Bars
AllPlayerSettings=These settings apply to all players!
# Lua wheel options
Search for Song=Search for Song
ShowLeaderboard=Show leaderboard
Change Profile=Change Profile
Exit Menu=Exit Options Menu
AutoSaveOnlineScore=Upload Scores
# Labels area
Basic Items=Basic Items
Input Settings=Ajustes de controles
DevelopmentSection=This section is in development, please use the legacy menu.
HereBeDragons=Here be dragons! These are experimental features, so expect them to break.
# Theme options
CurrentColorScheme=Current Color scheme
UseTwoStepDiff=Use Two-Step Difficulty Selection
# Options Menu items
Go to legacy options=Go to legacy options
[OptionExplanations]
Search for Song=Search for a specific song.
##
PlayerOptionNextScreen=Choose the next screen to go.
OverTopGraph=Display a density graph of the entire chart on top.
##
MeasureCounter=Show a counter of the current stream's measures.
MeasureCounterDivisions=The minimum speed a stream must be to trigger the measure counter.
MeasureCounterBreaks=Show breaks and upcoming streams on the measure counter.
SpeedModType=Select a type of scroll speed modifier.
SpeedModVal=Choose your speed.
SpeedMargin=Change the increment value used for the speed mod selector on player options.
LuaNoteSkins=NoteSkins
CurrentStageLocation=Select a stage where the character will dance on.
DisableLowerWindows=Disable some of the lower timing windows; this is usually done to overcome sensitivity issues on arcade dance pads.
Display and Graphics=Settings for display resolution and graphics rendering.
Sound Options=Settings for sound.
System Options=Configure core system and gameplay settings.
GraphicsSettings=Adjust texture and model rendering settings.
DisplaySettings=Adjust resolution, refresh rate, and display options.
InputOptions=Adjust input options such as keyboard or joystick button mappings, input delay and speed, and audio calibration.
GameplaySettings=Gameplay settings such as life bar, failure, combos, and timing windows.
SMSettings=System settings such as startup, hidden and unlocked songs, and autogen.
Appearance and Themes=Themes, noteskins, backgrounds, and user interface settings.
Background Options = Settings for background visuals such as random movies and animations, and characters.
Set BG Fit Mode=Adjust how background graphics and videos are scaled if they do not match your current aspect ratio.
Experimental Options=Experimental settings for OutFox.
# Experimental Options Listing
UseOldJoystickMapping=Toggles the mode to use the legacy input mode (over XInput) for controllers.\nRequires a restart in order to take effect.
ShowMouseCursor=Toggles if the mouse cursor will be shown in the game window or not.
SongSampleMode=Choose the type of song preview to use on Music Selection.
SongToggleLoop=Toggle the looping of the preview audio on Music Selection.
#
AutoSetStyle=Allow the game to list all one player and two player modes at once instead of one style only. This might require a restart of the game (or press Shift+F2).
NotePosition=Determines where the note targets are placed in gameplay.
ComboOnRolls=Choose if rolls should increment the combo or not. If you change this option, you will need to reload the metrics (via Shift+F2) for it to take effect.
ComboUnderField=Determine if the combo should display under the notes or not.
TimingMode=Adjust the Timing Window for gameplay.
GameplayShowScore=Show or Hide the score display in gameplay.
GameplayShowStepsDisplay=Show or Hide the step information display in gameplay.
ShowLotsaOptions=Choose how many lines/rows of options to choose from. &oq;Few&cq; keeps the list to a minimum. &oq;Many&cq; adds various show-off mods.
LongFail=Choose between the original "Long" sm-ssc fail or the "Short" fail adopted later.
FlashyCombo=Determine if combo flashes should be shown or not.
GameplayFooter=If on, displays a footer that blocks visibility of incoming notes for a certain region ( DDR's score frame ).
FancyUIBG=Display an animated menu background. "Off" will display a solid-coloured background instead. Changes will take effect at the title screen.
ShowMascotCharacter=Display Narumi, the OutFox mascot, on the title screen.
MiniSelector=Choose a zoom percentage for the note field.
RotateFieldX=Rotates the note field on the X axis.
RotateFieldZ=Rotates the note field on the Z axis.
SmartJudgments=Select a judgment font to use.
ComboIsPerRow=If on, the combo will only increment by 1 for jumps and chords, rather than by the number of notes in the chord (default: off).
SmartToasties=Select a special animation to play when specific combo milestones are met.
SmartTimings=Select a timing window preset to use (affects both players).
JudgmentEval=If on, your selected judgment font will be displayed on the evaluation screen rather than plain text.
TimingDisplay=Toggles the display of timing segments on the song progress meter.
GameplayReadyPrompt=Toggles the Ready/Go display when beginning a song.
AllowAudioInEvaluation=When enabled, the last played song will also play quietly on the evaluation screen.
GameplayBPM=Show the current song BPM on the gameplay screen.
ScoringType=Defines which scoring method to use. If Special is selected, you can select a Special Scoring Mode in Theme Options.
PreferredMeter=Choose your preferred difficulty scale; this mainly affects the "boss song" threshold. If you change this option, you will need to reload the metrics (via Shift+F2) for it to take effect.
CustomComboContinue=Choose the minimum judgment needed to continue a combo, or choose Default if you're not sure.
CustomComboMaintain=Choose the minimum judgment needed to maintain a combo (without incrementing), or choose Default if you're not sure.
ForcedExtraMods=Choose whether or not forced mods should be used on Extra stages.
Speed=Adjust the speed at which notes travel toward the targets. (X = multiplied BPM, C = constant BPM, M = maximum BPM, A = average BPM)
Accel=Change the way notes approach the targets.
Effect=Change the size or movement of the notes and/or targets.
Appearance=Control the visibilty of the notes.
Turn=Change the note patterns by adjusting their positions.
Insert=Add tap notes to the note chart.
Holds=Turn some tap notes into hold notes.
Mines=Add or remove mine notes.
PlayerAutoPlay=Have the notefield play by itself.
ScoreDisplay=Change the way your score is shown.
ProTiming=Displays exact timing in miliseconds on each note.
JudgmentItems=Choose which items will be enabled on the judgment actor.
Scroll=Adjust the direction notes flow to meet the targets.
NoteSkins=Choose a different appearance for the notes.
Handicap=Removes notes. Using these will invalidate a high score.
Hide=Hide certain parts of the gameplay interface.
Persp=Change the perspective of the note field.
Steps=Select a difficulty.
Characters=Show a dancing character in the background.
SaveToProfileHelp=Requires profile or memory card.
MusicRateHelp=Play the music at a faster rate.
LifeType=Choose between standard lifebar and battery (limited lives) modes.
BarDrain=Behavior of the standard lifebar.
BatLives=The number of lives given for the battery lifebar.
Fail=Adjust if and when the song ends if player life is depleted.
Assist=Sound effects that assist in following the rhythm of a song.
Rate=The playback speed of the song as a whole.
AutoAdjust=Calibrate song or gameplay timing and synchronization whilst playing the song.
SaveScores=Choose whether scores for this song will be saved.
StatsPane=Display a count of note judgments and max combo on the side of the screen.
VideoRenderer=Choose between GLAD or OpenGL graphics rendering engines\n(will take effect after the game is restarted).
NoteFieldLength=Choose how far out the NoteField renders. This may impact simfiles with scripted effects.
experimentNPSDiagram=Enables an ActorFrameTexture based version of the NPS diagram in Select Music.\nAn addition of the AFT version is the seamless transition upon segments higher than 36 characters.
KirinSubTheme=Choose a sub-theme for the theme.
ScreenFilterColor=Change the color of the screen filter.
SkipHomeEvaluationChoices=Tells the game to skip the theme's two-step choices present in Evaluation, mimicking the original behavior of pressing start to move on. This is forced on when in non-Event Mode.
[ScreenSetBGFit]
HeaderText=Background fit modes
[StepsListDisplayRow StepsType]
Dance_Single=4
Dance_Double=8
Dance_Couple=8
Dance_Solo=6
Dance_Routine=8
Dance_Threepanel=3
Pump_Single=5
Pump_Double=10
Pump_Halfdouble=6
Pump_Couple=5
Pump_Routine=10
Kb7_Single=7
Ez2_Single=ES
Ez2_Double=ED
Ez2_Real=ER
Para_Single=PS
Ds3ddx_Single=XS
Bm_Single5=5
Bm_Double5=10
Bm_Single7=7
Bm_Double7=14
Maniax_Single=MS
Maniax_Double=MD
Techno_Single4=4
Techno_Single5=5
Techno_Single8=8
Techno_Double4=D4
Techno_Double5=D5
Techno_Double8=D8
Pnm_Five=5
Pnm_Nine=9
Guitar_Five=5
Karaoke=V
Lights_Cabinet=!
## Suggestion for translators:
## The screen isn't implemented yet, but I'll still keep it here for use when it's built.
[ScreenHowToInstallSongs]
BodyHeader=How to Obtain and Install Songs
Finding Songs=Where to Find Songs
Installing Songs=How to Install Songs
Importing Songs=Importing from existing installs
Reload Songs=Reload Songs
Exit=Back to Title Menu
HeaderText=Installing Songs
NoSongsFound=No songs were found on your installation.
Explanation-WhereToFind=Launches a web page with information on finding songs for use with the game.
Explanation-HowToInstall=Launches a web page with song installation instructions.
Explanation-AdditionalFolders=If you have other installations, you can use the AdditionalFolders preferences to load it in.
Explanation-ReloadSongs=Reload the songs. This is required if you've added/changed/deleted songs while the game is running.
Explanation-Exit=Return to the title menu.
[TapNoteScore]
ProW1=Flawless
ProW2=Perfect
ProW3=Great
ProW4=Good
ProW5=Bad
W1=Flawless
W2=Perfect
W3=Great
W4=Good
W5=Bad
[OptionNames]
DetailedStats=Detailed Stats
OptionMain=Main Options
OptionSpecial=Additional Options
OptionSong=Gameplay
OptionSelectMusic=Return to Music Selection
OptionEffects=Effects
DarkPlayerScreenFilter=Dark (player-colored)
DarkScreenFilter=Black
LightScreenFilter=White
LightPlayerScreenFilter=Light (player-colored)
GrayScreenFilter=Gray
MSTiming=Show Millisecond Timing
OffsetBar=Show Offset Bar
#measure counter stuff
Div_4ths=4ths
Div_8ths=8ths
Div_12ths=12ths
Div_16ths=16ths
Div_24ths=24ths
Div_32nds=32nds
Custom=Special
Many=Many
Few=Few
Normal=Normal
Lower=Lower
Short=Short
Long=Long
Play Song=Play Song
MeterClassic=1 to 10 (DDR/ITG)
MeterX=1 to 19 (DDR X)
MeterPump=1 to ?? (PIU)
Cover=Hide background
Dark=Hide targets
Blind=Hide judgments
SpeedX=Multiply BPM (X)
SpeedA=Average BPM (A)
SpeedM=Maximum BPM (M)
SpeedC=Constant BPM (C)
LifeSetting=Life Type
FailSetting=Fail Type
[ScreenTestInput]
HelpText=Hold &BACK; or &START; to exit.
[ScreenTestLuaAnalog]
HelpText=Hold &BACK; or &START; to exit.
[PaneDisplay]
Taps=Taps
Jumps=Jumps
Holds=Holds
Mines=Mines
Hands=Hands
Rolls=Rolls
Lifts=Lifts
Fakes=Fakes
S=S
V=V
A=A
F=F
C=C
[ScreenMapControllers]
Exit=Exit
; To implement!
[ScreenGameOver]
GAME OVER=GAME OVER
Play again soon!=Play again soon!
[Protiming]
MS=MS
[ScreenNetSelectMusic]
HeaderText=Select Music
[LongStepsType]
Dance_Single=Dance Single
Dance_Double=Dance Double
Dance_Couple=Dance Couple
Dance_Solo=Dance Solo
Dance_Routine=Dance Routine
Dance_Threepanel=Dance 3 Panels
Pump_Single=Pump Single
Pump_Double=Pump Double
Pump_Halfdouble=Pump Half-Double
Pump_Couple=Pump Couple
Pump_Routine=Pump Routine
Kb7_Single=KB7
Ez2_Single=Ez2 Single
Ez2_Double=Ez2 Double
Ez2_Real=Ez2 Real
Para_Single=Para Single
Ds3ddx_Single=DS3DDX Single
Bm_Single5=BM 5 Keys
Bm_Versus5=BM VS 5k
Bm_Double5=BM 10 Keys
Bm_Single7=BM 7 Keys
Bm_Versus7=BM VS 7k
Bm_Double7=BM 14 Keys
Maniax_Single=Maniax Single
Maniax_Double=Maniax Double
Techno_Single4=Techno Single 4
Techno_Single5=Techno Single 5
Techno_Single8=Techno Single 8
Techno_Double4=Techno Double 4
Techno_Double5=Techno Double 5
Techno_Double8=Techno Double 8
Pnm_Five=PNM 5 Button
Pnm_Nine=PNM 9 Button
Lights_Cabinet=Lights
Kickbox_Human=Kickbox Human
Kickbox_Quadarm=Kickbox Quadarm
Kickbox_Insect=Kickbox Insect
Kickbox_Arachnid=Kickbox Arachnid
### Beyond here is all the new strings for the options overhaul. They need to eventually be merged back into Fallback and translated.
[ScreenOptionsEditProfile]
HelpText=[ESC] Exit [Enter] Choose [Left] [Down] [Up] [Right] Move
Cancel=CANCEL
Save=SAVE
scatter_edit=Edit Detailed Stats
avatimg_edit=Change Avatar Image
TotalTime=TOTAL PLAY TIME
LastPlayed=LAST PLAYED
# Maybe this one could say "Register to OutFox Online Account"?
LinkOutFoxAccount=Link to OutFox Online Account
LinkToken=Link OutFox Online Token
LinkProfile=Link Profile to Account
ViewOnline=View on Outfox Online
P1Default=Set as P1 default
P2Default=Set as P2 default
Duplicate=Duplicate
Delete=Delete
ProfileType=PROFILE TYPE
ConnectOutFoxOnline=Connect to OutFox Online
NotConnected=You're not connected to OutFox online, some options will not be available.
FitnessHeader=FITNESS DATA
FitnessInfo=This data is used for local statistics only and is not sent to OutFox Online.
; Text prompts for the entry areas.
WeightEntry=Enter a weight for the profile.
YearEntry=Enter your year of birth.
VooEntry=Enter a Voo for your profile.
WeightTitle=WEIGHT
VooTitle=VO2 MAX
YearTitle=BIRTH YEAR
[ScreenTimingAdjust]
HeaderText=Timing Adjustment
Current=Current
Selected=Selected
[ScreenOptionsUI]
HeaderText=Interface Options
[ScreenEditOptions]
HeaderText=Edit Mode Options
[ScreenTextEntry]
AnswerCaret=|
# Editor help page items
[PlacingNotes]
SingleNote=To add a note to a spot in the chart, go to a desired location, and press the 1 - %d key to place that note.
Hold=To add a hold note to a spot in the chart, go to the start of your selection, and then press and keep holding the button until reaching the desired location for the length of the hold.
AddingRollsNote=Use Shift alongside the column button and the movement key to create a roll (Shown on the right).
[NoteTypesHelp]
Intro=When adding notes, several types are available for choosing using the N/M keys.
Note=This is tap note
Mine=This is mine note
Lift=This is lift note
Fake=This is fake note
# Initial Setup screen strings
[SetupFallback]
WarningHeader=Would you like to skip the Welcome Wizard?
WarningDescription=This will configure Project OutFox with its default settings, the dance game type, and no profile.\nYou can configure the game manually via the options menu or configuration files.
Skip=SKIP
Next=NEXT
Back=BACK
[ScreenInitialSetupControls]
HeaderText=TAKE CONTROL
OptionQuestion=How would you like to navigate the user interface?
Option1Header=With mouse/touch support
Option1Desc=You can also use a keyboard or controller to navigate.
Option2Header=On a keyboard or controller
Option2Desc=Disables mouse/touch-oriented interface elements.
AdditionalDriverExplanation=Project OutFox supports specialized input methods, such as MIDI devices, via supplemental input drivers.
AdditionalDriverButton=Select supplemental input drivers
[ScreenInitialSetupSupControl]
HeaderText=SUPPLEMENTAL INPUT DRIVERS
OptionQuestion=Select which drivers you would like to load to the engine.
[ScreenInitialSetupProfile]
HeaderText=CREATE A PROFILE
OptionQuestion=Profiles are used by Project OutFox to store your scores, statistics, and preferences.
OptionAction=Type in a name for your first profile. You can create additional profiles for other players via the main menu.
[ScreenInitialSetupGameMode]
HeaderText=PICK A GAME TYPE
OptionQuestion=Project OutFox supports %d types of rhythm games.\nSelect one to start; you can switch any time from the main menu.
[ScreenInitialSetupOnline]
HeaderText=GET CONNECTED
OnlineDescription=Automatically upload your scores, and statistics,\nview per-song leaderboards, and compare your\nscores with your friends!
LearnMore=Learn More
JoinOrLogIn=Join or Log In
; Note, these are not engine strings, these are managed by the theme's notification system.
[SystemNotification]
No Results=No results.
ConnectedServer=Connected to OutFox Online.
LoggedUserToServer=Logged %s to OutFox Online.
FailConnectServer=Could not connect to OutFox Online.
NoTokenAssigned=%s has no assigned token to login to OutFox Online.
InvalidAuth=Invalid Token for %s. Relink your account!