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Advent of Code 2018 in Rust

My attempts to finish the Advent of Code puzzles of 2018. It's a decent way to get to know the language.

To build, just use Cargo:

cargo build --release

That should create binaries called target/release/bin01, target/release/bin02, and so on. To run all the puzzles, I've created a convenient shell script:

./run_all.sh