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Unable to launch Torch today, Was working Yesterday #550
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Same on our server. New SE update broke the torch server manager load process. Edit: The new SE "hotfix" update did drop today. Any server doing there restart today on Torch will break. |
Confirming same issue. This was right after receiving a message on logging off from game that a new Space Engineers version was available and updating. Re-downloaded Torch from Git and problem persists. There is also no c:\programdata\Jenkins.jenkins folder, or a C:\Program Files (x86)\Jenkins directory does not exist. Snap of errors: |
I'm also having the same issue with same error as above, Keen done broke it :) |
Confirming same issue. |
Again... |
I'm relatively new to torch, does anyone have any idea how fast turnaround times are on here? is it worth me checking back hourly, daily, weekly etc? Not pushing, the devs will do it when they can, just curious to let my players know... |
Can't say I've seen "this" kind of error. So it's hard to say when the Torch devs will see our issue ticket. |
Wow.. Thanks Guys.. The confirmations are nice to see, Based on the activity, I would expect we should receive an update within a week or so. Thanks again to the Dev's for their hard work. |
I've seen a screenshot on the Keen Discord where the Dev was saying he'll be coming home soon and fix it. |
ok wow nice, should see something within a day or two then |
Just checked out the sourcecode myself.
If you fix that the next error is a new argument called "useEOSLobbyDiscovery" at MyEOSService.InitNetworking(). Figuring out what the new arguments for these methods do and fixing them will probably take a while, so I wouldn't expect a quick fix. |
Im still pretty new at using Torch. is there an easy way to launch the server without torch until they get this fixed? |
Great question.... |
sure ! You can still launch SpaceEngineersDedicated.exe directly. There are few stuffs to do before to get back your world, you will find help with google :) |
Re-download the torch sever zip and copy file to torch directory. Started up after the new update. |
yep working again! |
Damn, why didn't I come across this thread before updating my server. |
Can close this as resolved, as mentioned previously this has been fixed |
Torch Version: 1.x.xxx.xxx SE Version: 1.xxx.xxx
Expected Behavior
What did you expect to happen?
Expected to launch server from Torch EXE
Observed Behavior
What actually happened? Torch crashes shortly after launching.
Steps to Reproduce
Other Information
11:11:30.0624 [INFO] Torch: Executing directory: C:\Users\Administrator\Desktop\Torch Server Newest
11:11:30.0684 [INFO] PluginManager: Loading plugins...
11:11:30.0684 [INFO] PluginManager: Loaded 0 plugins.
11:11:30.0874 [FATAL] Initializer: System.MissingMethodException: Method not found: 'Void Sandbox.MyInitializer.InvokeBeforeRun(UInt32, System.String, System.String, Boolean, Int32, System.Action)'.
at Torch.VRageGame.Create()
at Torch.VRageGame.Run() in C:\ProgramData\Jenkins.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 122
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
System.MissingMethodException: Method not found: 'Void Sandbox.MyInitializer.InvokeBeforeRun(UInt32, System.String, System.String, Boolean, Int32, System.Action)'.
at Torch.VRageGame.Create()
at Torch.VRageGame.Run() in C:\ProgramData\Jenkins.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 122
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
11:11:30.1254 [INFO] Initializer: Generating minidump at Logs\MiniDumpT16-2023-05-11 11-11-30.dmp
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