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character-statistics.php
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character-statistics.php
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<?php
/**
* @package World of Warcraft Armory
* @version Release Candidate 1
* @revision 195
* @copyright (c) 2009-2010 Shadez
* @license http://opensource.org/licenses/gpl-license.php GNU Public License
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
**/
define('__ARMORY__', true);
define('load_characters_class', true);
define('load_achievements_class', true);
if(!@include('includes/armory_loader.php')) {
die('<b>Fatal error:</b> unable to load system files.');
}
header('Content-type: text/xml');
// Load XSLT template
if(isset($_GET['c'])) {
$xml->LoadXSLT('character/statistics-async.xsl');
$achievement_category = (int) $_GET['c'];
}
else {
$xml->LoadXSLT('character/statistics.xsl');
$achievement_category = 0;
}
if(isset($_GET['n'])) {
$name = $_GET['n'];
}
elseif(isset($_GET['cn'])) {
$name = $_GET['cn'];
}
else {
$name = false;
}
$characters->BuildCharacter($name);
$isCharacter = $characters->CheckPlayer();
$achievements->guid = $characters->GetGUID();
if(!isset($_GET['r']) || !$armory->currentRealmInfo) {
$isCharacter = false;
}
// Get page cache
if($isCharacter && $armory->armoryconfig['useCache'] == true && !isset($_GET['skipCache'])) {
if($achievement_category > 0) {
$cache_id = $utils->GenerateCacheId('character-statistics-c'.$achievement_category, $characters->GetName(), $armory->currentRealmInfo['name']);
}
else {
$cache_id = $utils->GenerateCacheId('character-statistics', $characters->GetName(), $armory->currentRealmInfo['name']);
}
if($cache_data = $utils->GetCache($cache_id)) {
echo $cache_data;
echo sprintf('<!-- Restored from cache; id: %s -->', $cache_id);
exit;
}
}
if($achievement_category > 0) {
$xml->XMLWriter()->startElement('category');
$statistics_page = $achievements->LoadStatisticsPage($achievement_category, ($characters->GetFaction() == 1) ? 0 : 1);
$i = 0;
if($statistics_page) {
foreach($statistics_page as $stat) {
$xml->XMLWriter()->startElement('statistic');
foreach($stat as $statistic_key => $statistic_value) {
$xml->XMLWriter()->writeAttribute($statistic_key, $statistic_value);
}
$xml->XMLWriter()->endElement();
}
}
$xml->XMLWriter()->endElement(); //category
$xml->XMLWriter()->endElement(); //achievements
$xml_cache_data = $xml->StopXML();
echo $xml_cache_data;
if($armory->armoryconfig['useCache'] == true && !isset($_GET['skipCache'])) {
// Write cache to file
$cache_data = $utils->GenerateCacheData($characters->GetName(), $characters->GetGUID(), 'character-achievements');
$cache_handler = $utils->WriteCache($cache_id, $cache_data, $xml_cache_data);
}
exit;
}
/** Basic info **/
$tabUrl = false;
if($isCharacter && $characters->GetGuildID() > 0) {
$tabUrl = sprintf('r=%s&cn=%s&gn=%s', urlencode($armory->currentRealmInfo['name']), urlencode($characters->GetName()), urlencode($characters->GetGuildName()));
$charTabUrl = sprintf('r=%s&cn=%s&gn=%s', urlencode($armory->currentRealmInfo['name']), urlencode($characters->GetName()), urlencode($characters->GetGuildName()));
}
elseif($isCharacter) {
$tabUrl = sprintf('r=%s&cn=%s', urlencode($armory->currentRealmInfo['name']), urlencode($characters->GetName()));
$charTabUrl = sprintf('r=%s&cn=%s', urlencode($armory->currentRealmInfo['name']), urlencode($characters->GetName()));
}
/** Header **/
$xml->XMLWriter()->startElement('page');
$xml->XMLWriter()->writeAttribute('globalSearch', 1);
$xml->XMLWriter()->writeAttribute('lang', $armory->_locale);
$xml->XMLWriter()->writeAttribute('requestUrl', 'character-statistics.xml');
$xml->XMLWriter()->startElement('tabInfo');
$xml->XMLWriter()->writeAttribute('subTab', 'statistics');
$xml->XMLWriter()->writeAttribute('tab', 'character');
$xml->XMLWriter()->writeAttribute('tabGroup', 'character');
$xml->XMLWriter()->writeAttribute('tabUrl', $tabUrl);
$xml->XMLWriter()->endElement(); //tabInfo
if(!$isCharacter) {
$xml->XMLWriter()->startElement('characterInfo');
$xml->XMLWriter()->writeAttribute('errCode', 'noCharacter');
$xml->XMLWriter()->endElement(); // characterInfo
$xml->XMLWriter()->endElement(); //page
$xml_cache_data = $xml->StopXML();
echo $xml_cache_data;
exit;
}
$character_title = $characters->GetChosenTitleInfo();
$character_element = array(
'battleGroup' => $armory->armoryconfig['defaultBGName'],
'charUrl' => $charTabUrl,
'class' => $characters->GetClassText(),
'classId' => $characters->GetClass(),
'classUrl' => null,
'faction' => null,
'factionId' => $characters->GetFaction(),
'gender' => null,
'genderId' => $characters->GetGender(),
'guildName' => ($characters->GetGuildID() > 0) ? $characters->GetGuildName() : null,
'guildUrl' => ($characters->GetGuildID() > 0) ? sprintf('r=%s&gn=%s', urlencode($armory->currentRealmInfo['name']), urlencode($characters->GetGuildName())) : null,
'lastModified' => null,
'level' => $characters->GetLevel(),
'name' => $characters->GetName(),
'points' => $achievements->CalculateAchievementPoints(),
'prefix' => $character_title['prefix'],
'race' => $characters->GetRaceText(),
'raceId' => $characters->GetRace(),
'realm' => $armory->currentRealmInfo['name'],
'suffix' => $character_title['suffix'],
'titleId' => $character_title['titleId'],
);
$xml->XMLWriter()->startElement('characterInfo');
$xml->XMLWriter()->startElement('character');
foreach($character_element as $c_elem_name => $c_elem_value) {
$xml->XMLWriter()->writeAttribute($c_elem_name, $c_elem_value);
}
$xml->XMLWriter()->endElement(); //character
$xml->XMLWriter()->endElement(); //characterInfo
$xml->XMLWriter()->startElement('statistics');
$xml->XMLWriter()->startElement('summary');
$xml->XMLWriter()->endElement(); //summary
$xml->XMLWriter()->startElement('rootCategories');
$root_categories = $achievements->BuildStatisticsCategoriesTree();
foreach($root_categories as $category) {
$xml->XMLWriter()->startElement('category');
$xml->XMLWriter()->writeAttribute('id', $category['id']);
$xml->XMLWriter()->writeAttribute('name', $category['name']);
if(isset($category['child']) && is_array($category['child'])) {
foreach($category['child'] as $category_child) {
$xml->XMLWriter()->startElement('category');
$xml->XMLWriter()->writeAttribute('name', $category_child['name']);
$xml->XMLWriter()->writeAttribute('id', $category_child['id']);
$xml->XMLWriter()->endElement(); //category
}
}
$xml->XMLWriter()->endElement(); //category
}
$xml->XMLWriter()->endElement(); //rootCategories
$xml->XMLWriter()->endElement(); //statistics
$xml->XMLWriter()->endElement(); //page
$xml_cache_data = $xml->StopXML();
echo $xml_cache_data;
if($armory->armoryconfig['useCache'] == true && !isset($_GET['skipCache'])) {
// Write cache to file
$cache_data = $utils->GenerateCacheData($characters->GetName(), $characters->GetGUID(), 'character-statistics');
$cache_handler = $utils->WriteCache($cache_id, $cache_data, $xml_cache_data);
}
exit;
?>