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Load SecurityClearance info #25

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egocarib opened this issue Nov 5, 2020 · 0 comments
Open

Load SecurityClearance info #25

egocarib opened this issue Nov 5, 2020 · 0 comments

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@egocarib
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egocarib commented Nov 5, 2020

Certain objects can be opened or deactivated by either security cards or Psychometry. This is always defined by the SecurityClearance attribute on the following parts: Door, PowerSwitch, and ForceProjector. The modes of access that correspond with the SecurityClearance attribute value are defined in XRL.World.Capabilities.SecurityClearance.

It would be nice to load this info in hagadias (and then downstream on the wiki)

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