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Option "Hide when paused" does nothing #184

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jd284 opened this issue Dec 21, 2016 · 1 comment
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Option "Hide when paused" does nothing #184

jd284 opened this issue Dec 21, 2016 · 1 comment

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@jd284
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jd284 commented Dec 21, 2016

The windows are always hidden when paused regardless how this option is set.

The value of this option is checked in DrawGUI(), but this function isn't even called when paused because the caller does its own check and skips it when the game is paused.

Either call DrawGUI() always, or add another check for this option in OnGUIEvery().

@TriggerAu
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Found this one, change in loogic previously regressed it - codes commited

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