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The windows are always hidden when paused regardless how this option is set.
The value of this option is checked in DrawGUI(), but this function isn't even called when paused because the caller does its own check and skips it when the game is paused.
Either call DrawGUI() always, or add another check for this option in OnGUIEvery().
The text was updated successfully, but these errors were encountered:
The windows are always hidden when paused regardless how this option is set.
The value of this option is checked in DrawGUI(), but this function isn't even called when paused because the caller does its own check and skips it when the game is paused.
Either call DrawGUI() always, or add another check for this option in OnGUIEvery().
The text was updated successfully, but these errors were encountered: