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The task selected by our team is the page presented after the game is determined to win or lose. Its function is let users to see the results of the game more intuitively, and to summarize the results of all user operations. In the design process, the team chose to use a full-screen method, setting the background to black, using spotlights above the characters, and the full-screen information carrying more information. Coupled with the special effects settings, it can enhance the expressiveness and operating experience of the game. The effects displayed by success and failure are different. Success will have a prominent "WIN" above the character, while adding special effects. On failure, the text "LOSE" appears, accompanied by a bleak animation. Regardless of success or failure, the user will have two options: exit the game or return to the main page to restart the game.
Examples (optional)
End popup menu: When the game is over, a pop-up window asks if you want to restart the game, or return to the main menu.
End video: At the end of the game a video about winning or losing is played.
Description
The task selected by our team is the page presented after the game is determined to win or lose. Its function is let users to see the results of the game more intuitively, and to summarize the results of all user operations. In the design process, the team chose to use a full-screen method, setting the background to black, using spotlights above the characters, and the full-screen information carrying more information. Coupled with the special effects settings, it can enhance the expressiveness and operating experience of the game. The effects displayed by success and failure are different. Success will have a prominent "WIN" above the character, while adding special effects. On failure, the text "LOSE" appears, accompanied by a bleak animation. Regardless of success or failure, the user will have two options: exit the game or return to the main page to restart the game.
Examples (optional)
Dependencies
Milestones
List of sub-features you intend to have done and in Master by the end of the sprint.
Completion Deadline: Aug. 30
Extras (optional)
Documentation
Members
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