Scenario triggered after the player selects the correct traitor #139
Labels
communication
additional communication between teams
Cooperation
Cooperation with other teams
Team 5
Team 7
Description
Task: Create and Implement the game logic of win/lose condition and match the sub-feature
Purpose: This ticket is for effective cooperation between two groups related to scenario triggered (relate to right selection)
Function: The window of information that traitor provided will pop up after the player clicks the "ok" button on win prompt box, and the window will display the content "Need to find key to save Atlantis". After the window is closed by the player, a key will appear on the map, and the player can win the game with the key.
Requirement
After the player chooses the correct traitor, they will be given a way to save Atlantis - Find and collect the "Key"
Dependencies
Milestones
Steps that need to be completed for this task:
Completion Deadline: Sep. 30
Documentation
Member
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