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In the multiplay sample just like video stream sender include audio stream sender as well, it will not work as intended, only the first user gets the audio from unity to web, and after the first leaves the second user gets the audio.
Current Behavior
All the users are not getting audio from unity, even though i have audio stream sender component attached on all of them and i am using AddSender() like it is done for video stream sender. The bitrate for all the users except the first one is just 1-2 but for first one who is getting the video bitrate is 200.
Expected Behavior
All the users should get audio from there respective sender.
Anything else?
No response
The text was updated successfully, but these errors were encountered:
Package version
3.1.0-exp.7
Environment
Steps To Reproduce
Current Behavior
All the users are not getting audio from unity, even though i have audio stream sender component attached on all of them and i am using AddSender() like it is done for video stream sender. The bitrate for all the users except the first one is just 1-2 but for first one who is getting the video bitrate is 200.
Expected Behavior
All the users should get audio from there respective sender.
Anything else?
No response
The text was updated successfully, but these errors were encountered: