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Update the imported chummer resources. #1

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UrsZeidler opened this issue Jan 19, 2014 · 7 comments
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Update the imported chummer resources. #1

UrsZeidler opened this issue Jan 19, 2014 · 7 comments
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@UrsZeidler
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As the chummer resources works in a generic way, the resources with a range of values need concrete representation, eg. cyberware.
Also the selectable skills and skill groups of the shr5 system need to be set.

@UrsZeidler
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The sselectable skills and skill groups of the shr5 system need are set.

@UrsZeidler
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if Metatype is set at E then is shows as Human (0), whereas the priority table on p. 65 of the Core Book has it as Human (1).
Sterling

  • [X]

UrsZeidler added a commit that referenced this issue Jun 21, 2014
@UrsZeidler
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With the new chumer5 project at https://code.google.com/p/chummer5/ it looks like we found a new source for the resources.
I have taken a look, sadly they changed the id's of the objects, so we need to start over when deciding to move to this resources source.

  • check it out
  • use it

@NoxMortem
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I suggest to move to chummer 5 too use a common resource library, although I am not quite sure of the side effects for the current project.

@UrsZeidler
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This is not possible, even if the emf to xml serializer is highly customizable, a normal chummer5 character file is not a valid xml file. Check it out.

Besides it looks to me as the underlaying model of chummer servers more the purpose to create character not to simulate them.

@NoxMortem
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Does this mean we can close this issue?

@UrsZeidler
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Why not, we have quite a lot chummer resources related issues opened.

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