Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

EverQuest (205710) #1885

Open
2 tasks done
Rabcor opened this issue Nov 2, 2018 · 7 comments
Open
2 tasks done

EverQuest (205710) #1885

Rabcor opened this issue Nov 2, 2018 · 7 comments
Labels
Game compatibility - Unofficial Games not expected to work without issues

Comments

@Rabcor
Copy link

Rabcor commented Nov 2, 2018

Compatibility Report

  • Name of the game with compatibility issues: EverQuest Free-to-Play
  • Steam AppID of the game: 205710

System Information

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.

Symptoms

  • The game's graphics and interface are broken unless d3dx9_43 is installed.
  • Some users report difficulty opening the Launcher (It failed the first time I tried to launch it, but worked the second)
  • Loading times are unrealistic (in the range of 5-20 minutes), the game is unplayable, additionally performance was horrible even in menus (<10fps).
  • The game supposedly needs WMI to be installed, but WMI can only be installed on 32-bit prefixes via winetricks/protontricks. Installing WMI will likely fix the above mentioned issue.

Additional Info:

Lutris seems to have found some sort of workaround to install WMI on a 64-bit prefix which is used to install EverQuest on Lutris. They use the installer, and then simulate a reboot after it's completed (user must press ok to reboot on prompt that comes after installation of it) the installer for it seems to be outdated however, as the game can't properly finish it's install.

@FreedomFaighter
Copy link

FreedomFaighter commented Apr 25, 2023

Edit: 5.0-10 with d3dx9_43.dll is also working

LaunchPad (the EverQuest launcher) is working with Proton 8.0-1 and the mentioned d3dx9_43.dll can be installed with protontricks without the white window that sometimes appears in place of the launchpad window appearing

@kai4785
Copy link

kai4785 commented May 25, 2024

When playing Everquest Live, some textures appear to fail to render, and models appear as white. Shadows seem to work so they appear ghostly. It appears that it's mostly with what appear to be the very oldest textures that have been in the game for 20+ years.
This has been reported in a few places on Reddit as well:
https://www.reddit.com/r/everquest/comments/199dhsy/texture_issues_with_dx11_update_linux_via_steam/
https://www.reddit.com/r/everquest/comments/1ahs9gc/weaponsshields_are_rendering_as_plain_white/
https://www.reddit.com/r/everquest/comments/1cwgqwz/old_models_on_linux/

You can replicate this by launching the Free to Play version of the game, disabling new character models, and choosing a server. The next screen is the character select, and your "old" models will be untextured and appear white.
image

My system:
Ubuntu 20.04
Steam
Proton 9.0-1
NVIDIA GeForce RTX 2060
Driver version 525.105.17

Comments from dxvk suggest this is a problem in WINE wrt WindowsCodecs.dll.

@Rabcor
Copy link
Author

Rabcor commented May 25, 2024

Well, project1999 works quite well through lutris if anyone comes here wondering. EQ Live seems like it's dying.

@Czahrien
Copy link

Czahrien commented Jun 1, 2024

I submitted an issue for the white textures over at https://bugs.winehq.org/show_bug.cgi?id=56755 with a small patch that seems to fix the issue for me.

@kai4785
Copy link

kai4785 commented Jun 5, 2024

Proton Experimental [bleeding-edge] build works for me as of today.
image

@arazilsongweaver
Copy link

arazilsongweaver commented Jun 21, 2024

EverQuest's mouse pointer seem to be offset by the height of the title bar when entering the character selection screen in full screen windowed mode.

EverQuest_20240621_142014

This problem can be resolved for the session by hitting ALT+ENTER to cycle (true) full screen mode.

Arch Linux / KDE Plasma 6.1 Wayland
Proton Experimental
AMD Radeon 780M / AMD Radeon RX 7700S
Mesa 24.1.2
Linux 6.9.5-arch1

@arazilsongweaver
Copy link

You may encounter issues with various text labels being cut off if the "Arial" font is unavailable. Proton seems to default to "Liberation Sans" as an alternate which has slightly wider characters than Arial. To fix this situation, either install the "Arial" font from a Microsoft Windows font package or switch the user interface font (in Options / General) to "Noto Sans" or a similar narrow sans serif font.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Game compatibility - Unofficial Games not expected to work without issues
Projects
None yet
Development

No branches or pull requests

6 participants