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Jitsu Squad (1522080) #5803

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weaseldum opened this issue Apr 28, 2022 · 9 comments
Open
2 tasks done

Jitsu Squad (1522080) #5803

weaseldum opened this issue Apr 28, 2022 · 9 comments
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Game compatibility - Unofficial Games not expected to work without issues

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@weaseldum
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Compatibility Report

  • Name of the game with compatibility issues: Jitsu Squad
  • Steam AppID of the game: 1522080

System Information

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available.
    steam-1522080.log.gz

Symptoms

I have tried quite a few versions of proton and GE proton. The game launches fine and menus work. After selecting "new game" or "continue" and trying to start the game, it immediately crashes. The log shows "err: DxvkMemoryAllocator: Memory allocation failed", but there is about 24GB free RAM and about 90GB of ZFS ARC that could also be released if needed. The GPU also shows over 10GB free VRAM.

Reproduction

Try to start a new game or continue a saved game.

@kisak-valve kisak-valve added the Game compatibility - Unofficial Games not expected to work without issues label Apr 28, 2022
@kisak-valve kisak-valve changed the title Jitsu Squad Jitsu Squad (1522080) Apr 28, 2022
@kisak-valve
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Hello @weaseldum, this could be another example of doitsujin/dxvk#1318.

@Blisto91
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Blisto91 commented Apr 28, 2022

Don't think that's the issue if steam requirments are correct this is a 64bit game.

@weaseldum Can you verify the game is 64bit with file /path/to/executable/program.exe? replace path and executable with the games one.
If it's 64bit it should return PE32+ executable (GUI) x86-64, for MS Windows

@weaseldum
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@Blisto91:
file 'Jitsu Squad.exe'
Jitsu Squad.exe: PE32 executable (GUI) Intel 80386, for MS Windows

@Blisto91
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Oh it is 32bit. Nvm then it could be the issue linked above

@weaseldum
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@kisak-valve The only workaround I saw and attempted is PROTON_FORCE_LARGE_ADDRESS_AWARE=1. Unfortunately it had no effect. Is there anything else I can do to be helpful at this time, or do I just wait for the merge and leave this report open? Thanks for your time!

@kisak-valve
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PROTON_FORCE_LARGE_ADDRESS_AWARE is already enabled by default, which is why explicitly setting it didn't appear to have an effect.

@Blisto91
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Blisto91 commented Apr 28, 2022

@weaseldum you can test if this PR, which is supposed to help with some cases of the issue, helps your problem. You can grab a build of it here.
Then you can backup your files in steamapps/common/Proton 7.0/dist/lib/wine/dxvk/ (or whatever proton version you use) and extract the 32bit dll's from the archive in there.
When you are done testing you can just put in the backup again.

@weaseldum
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@kisak-valve I tested those dlls with Proton 7.0-2 and GE-Proton7-15, but have the same results.
steam-1522080-GE7-15.log.gz

steam-1522080-7.0-2.log.gz

@weaseldum
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Sorry, meant to respond to
@Blisto91

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