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(latest everything, beta steam, beta steamvr, arch, amdgpu, liquorix kernel, but in my opinion it doesn't matter in this case, I use hyprland)
Error from Steam trying to launch SteamVR (output in terminal, not a popup):
This application failed to start because it could not find or load the Qt platform plugin "wayland".
Available platform plugins are: xcb.
Note - only the UI part of SteamVR crashes (desktop UI and vr UI (dashboard?)), if I did few restarts like I was doing on KDE plasma (wayland) - core functionality of steamvr works in the background.
Workaround
Adding QT_QPA_PLATFORM=xcb to SteamVR launch flags fixes the issue.
So, those are my current flags: RADV_DEBUG=zerovram QT_QPA_PLATFORM=xcb %command%
Change request
(I lack fundamental understanding on how qt works, but I will go for few assumptions...)
I understand the error message as SteamVR UI supports xcb backend and in result it uses xwayland's xcb on platforms like kde's wayland.
Wlroots-based compositors tend to default that QT_QPA_PLATFORM env to wayland, so I think it will be beneficial to do the workaround on SteamVR launch script level.
To vrstartup.sh I've added following lines:
if [ "$QT_QPA_PLATFORM"="wayland" ];then
log "WARNING: QT5 wayland plugin is not supported, defaulting to xcb"export QT_QPA_PLATFORM="xcb"fi;
Can we go this way until SteamVR will support a wayland directly?
Full vrstartup.sh:
#!/bin/bash# verbose#set -xset -o pipefail
shopt -s failglob
set -u
BASENAME="$(basename "$0")"export STEAMVR_SETUP_LOG="${STEAMVR_SETUP_LOG:-/tmp/SteamVRLauncherSetup.log}"log () {
( echo"${BASENAME}[$$]: $*"| tee -a "${STEAMVR_SETUP_LOG}">&2 ) ||:
}
if [ -z"${_SKIP_DATE-}" ];then
log "=== $(date) ==="# so we only log this once through the vrenv.sh execs etc.export _SKIP_DATE=1
fiif [ -n"${PRESSURE_VESSEL_RUNTIME-}" ];then
log "Steam Linux Runtime: ${PRESSURE_VESSEL_RUNTIME}"elif [ -n"${STEAM_RUNTIME-}" ];then
log "WARNING: launching in legacy LDLP scout, please use sniper SLR"else
log "ERROR: no steam runtime environment set, please use sniper SLR"exit 1
fi
VRBINDIR="$(cd "$(dirname "$0")"&&echo$PWD)"# here first avoids doing it twice in vrsetup.sh, then vrstartup-helper.shif [ -z"${STEAMVR_VRENV-}" ];then
log exec"$VRBINDIR/vrenv.sh""$0""$@"exec"$VRBINDIR/vrenv.sh""$0""$@"# unreachablefiif [ "$QT_QPA_PLATFORM"="wayland" ];then
log "WARNING: QT5 wayland plugin is not supported, defaulting to xcb"export QT_QPA_PLATFORM="xcb"fi;
log call "$VRBINDIR/vrsetup.sh""$VRBINDIR/vrsetup.sh"
log exec"$VRBINDIR/vrstartup-helper.sh"exec"$VRBINDIR/vrstartup-helper.sh"
The text was updated successfully, but these errors were encountered:
Danielduel
changed the title
[BUG] SteamVR on wlroots-based wayland compositors (sway, hyprland, ...) with workaround
[BUG] SteamVR UI on wlroots-based wayland compositors (sway, hyprland, ...) with workaround
Nov 11, 2023
Danielduel
changed the title
[BUG] SteamVR UI on wlroots-based wayland compositors (sway, hyprland, ...) with workaround
[BUG] No SteamVR UI on wlroots-based wayland compositors (sway, hyprland, ...) with workaround
Nov 11, 2023
(latest everything, beta steam, beta steamvr, arch, amdgpu, liquorix kernel, but in my opinion it doesn't matter in this case, I use hyprland)
Error from Steam trying to launch SteamVR (output in terminal, not a popup):
Workaround
Adding
QT_QPA_PLATFORM=xcb
to SteamVR launch flags fixes the issue.So, those are my current flags:
RADV_DEBUG=zerovram QT_QPA_PLATFORM=xcb %command%
Change request
(I lack fundamental understanding on how qt works, but I will go for few assumptions...)
I understand the error message as SteamVR UI supports xcb backend and in result it uses xwayland's xcb on platforms like kde's wayland.
Wlroots-based compositors tend to default that
QT_QPA_PLATFORM
env towayland
, so I think it will be beneficial to do the workaround on SteamVR launch script level.To
vrstartup.sh
I've added following lines:Can we go this way until SteamVR will support a wayland directly?
Full
vrstartup.sh
:The text was updated successfully, but these errors were encountered: