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CKeyboard.h
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CKeyboard.h
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/*
Source part of project WeJoy
Copyright (C) 2023 Johannes Bergmark
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef CKEYBOARD_HEADER
#define CKEYBOARD_HEADER
#include <string>
#include <set>
class CKeyboardEvent
{
public:
static const int RELEASED = 0;
static const int PRESSED = 1;
static const int REPEATED = 2; // Not used
int state;
char code;
};
class CKeyboard
{
private:
int fd = -1;
std::string eventPath;
public:
std::set<int> pressedKeys;
bool call_kbd_down_LuaFunction = false;
std::string getEventPath();
bool isOpen();
bool readEvent(CKeyboardEvent*);
CKeyboard(std::string eventPath);
~CKeyboard();
};
#endif