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install.js
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install.js
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const fs = require("fs")
const path = require('path')
const readline = require('readline').createInterface({
input: process.stdin,
output: process.stdout
})
console.log("Thank you for downloading the Jigsaw Block Bedrock library! To begin the transfer, please enter the following data:\n\n")
const user = {
behPath: null,
resPath: null,
includeTests: false,
update: false
}
readline.question("Please enter the full path to your project's behavior pack: ", userBehPackPath => {
if (!fs.existsSync(userBehPackPath)) {
console.log("\nError: Invalid behavior pack path: " + userBehPackPath)
return
}
userBehPackPath = userBehPackPath.replaceAll("\\", "/")
user.behPath = userBehPackPath
readline.question("Please enter the full path to your project's resource pack: ", userResPackPath => {
if (!fs.existsSync(userResPackPath)) {
console.log("\nError: Invalid resource pack path: " + userResPackPath)
return
}
userResPackPath = userResPackPath.replaceAll("\\", "/")
user.resPath = userResPackPath
readline.question("Are you updating a current installation? (Y or N): ", update => {
if (update.toLowerCase() === "y") update = true
function copyFolderPasteToTarget(source, target) {
const files = fs.readdirSync(source)
if (!fs.existsSync(target)) {
fs.mkdirSync(target)
}
if (target.endsWith("template_pool")) return
for (const file of files) {
if (file == "main.js") continue
const currentSource = path.join(source, file)
const currentTarget = path.join(target, file)
if (fs.lstatSync(currentSource).isDirectory()) {
copyFolderPasteToTarget(currentSource, currentTarget)
} else {
if (!file.startsWith("main")) fs.copyFileSync(currentSource, currentTarget)
}
}
}
if (!fs.existsSync(`${user.resPath}/textures/terrain_texture.json`)) {
console.log("Error: No terrain textures file found at: " + `${user.resPath}/textures/terrain_texture.json`)
return
}
if (!fs.existsSync(`${user.resPath}/texts/en_US.lang`)) {
console.log("Error: No lang file found at: " + `${user.resPath}/texts/en_US.lang`)
return
}
if (!fs.existsSync(`${user.behPath}/manifest.json`)) {
console.log("Error: No behavior manifest file found at: " + `${user.behPath}/manifest.json`)
return
}
// Beh pack
copyFolderPasteToTarget("./BP/blocks", `${user.behPath}/blocks`)
copyFolderPasteToTarget("./BP/entities", `${user.behPath}/entities`)
copyFolderPasteToTarget("./BP/scripts", `${user.behPath}/scripts`)
// Res pack
copyFolderPasteToTarget("./RP/ui", `${user.resPath}/ui`)
copyFolderPasteToTarget("./RP/textures/blocks", `${user.resPath}/textures/blocks`)
copyFolderPasteToTarget("./RP/models", `${user.resPath}/models`)
copyFolderPasteToTarget("./RP/particles", `${user.resPath}/particles`)
const userManifestFile = JSON.parse(fs.readFileSync(`${user.behPath}/manifest.json`))
const serverModule = userManifestFile.dependencies.find(dep => dep.module_name == "@minecraft/server")
if (!serverModule) {
userManifestFile.dependencies.push({
module_name: "@minecraft/server",
version: "1.12.0-beta"
})
} else {
serverModule.version = "1.12.0-beta"
}
const serverUiModule = userManifestFile.dependencies.find(dep => dep.module_name == "@minecraft/server-ui")
if (!serverUiModule) {
userManifestFile.dependencies.push({
module_name: "@minecraft/server-ui",
version: "1.2.0-beta"
})
} else {
serverUiModule.version = "1.2.0-beta"
}
fs.writeFileSync(`${user.behPath}/manifest.json`, JSON.stringify(userManifestFile, null, 4))
const jigsawMainScriptFile = fs.readFileSync(`./BP/scripts/main.js`)
const userEntryScriptFile = fs.readFileSync(`${user.behPath}/${userManifestFile.modules.find(module => module.type == "script").entry}`)
const editedUserEntryScript = `${jigsawMainScriptFile}\n${userEntryScriptFile}`
fs.writeFileSync(`${user.behPath}/${userManifestFile.modules.find(module => module.type == "script").entry}`, editedUserEntryScript)
const userTerrainTexture = JSON.parse(fs.readFileSync(`${user.resPath}/textures/terrain_texture.json`))
userTerrainTexture.texture_data = Object.assign({}, userTerrainTexture.texture_data, JSON.parse(fs.readFileSync("./RP/textures/terrain_texture.json")).texture_data)
fs.writeFileSync(`${user.resPath}/textures/terrain_texture.json`, JSON.stringify(userTerrainTexture, null, 4))
const jigsawLang = fs.readFileSync("./RP/texts/en_US.lang")
const userLang = fs.readFileSync(`${user.resPath}/texts/en_US.lang`)
const combinedLang = `${userLang}\n${jigsawLang}`
fs.writeFileSync(`${user.resPath}/texts/en_US.lang`, combinedLang)
console.log("\nTransfer complete.")
readline.close()
})
})
})