Game Objectives
- Code cadets(CCs) avoid to get caught by the Master coders(MCs).
- If Mc's get through the line on the left the game ends.
Map Design:
- 16 columns (cols), 8 rows, cellsize 60;
Characters:
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Enemy- MC's,
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Good Guys- Code Cadets;
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At the start of every game, a random cadet is spawned(drawn);
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Every 3 seconds a random MC is spawned(Create a counter for delay);
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Mc's walk horizontally (cols);
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Code cadets walk vertically (rows);
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Code cadets will shoot code lines at MCs (Maybe their health will lower with everyshot or just get oneshot.)
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Everytimes you kill an MC you get points the higher points you have the lower the delay counter to spawn MCs.
EDIT - André - Features add:
- 5 Fighters - Based on Delta Team
- Each fighter as a special "weapon". Ex. can heal another cadet, can froze mc.