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DH shadowmap support causes direct light missing when rotating camera to specific angle #297

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Skvorcl opened this issue Sep 8, 2024 · 2 comments
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@Skvorcl
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Skvorcl commented Sep 8, 2024

I wanted to use the DH shadowmap support function to prevent weird Tyndall light showing through the mountain,but it seems enable this function causes direct light missing when I move my camera angle.

9.8.2.mp4
@Skvorcl Skvorcl added the bug Something isn't working label Sep 8, 2024
@Skvorcl
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Skvorcl commented Sep 8, 2024

Minecraft 1.20.1 Forge
Embeddium 0.3.31
Oculus 1.7.0
Main Branch of Bliss #482
After disabled this function,that situation never showed up.

@X0nk
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X0nk commented Sep 8, 2024

yeah its a bit iffy, i will have to go back to turning shadow distortion off

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