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Domination.sql
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Domination.sql
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-- --------------------------------------------------------
-- Host: 127.0.0.1
-- Server Version: 10.4.13-MariaDB - mariadb.org binary distribution
-- Server Betriebssystem: Win64
-- HeidiSQL Version: 11.0.0.5919
-- --------------------------------------------------------
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET NAMES utf8 */;
/*!50503 SET NAMES utf8mb4 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
-- Exportiere Datenbank Struktur für domination
CREATE DATABASE IF NOT EXISTS `domination` /*!40100 DEFAULT CHARACTER SET utf8mb4 COLLATE utf8mb4_bin */;
USE `domination`;
-- Exportiere Struktur von Tabelle domination.dom_params2
CREATE TABLE IF NOT EXISTS `dom_params2` (
`params_title` varchar(80) COLLATE utf8mb4_bin NOT NULL,
`param_name` varchar(80) COLLATE utf8mb4_bin NOT NULL,
`param_value` int(11) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_bin;
-- Exportiere Struktur von Tabelle domination.dom_settings
CREATE TABLE IF NOT EXISTS `dom_settings` (
`name` varchar(80) COLLATE utf8mb4_bin DEFAULT NULL,
`value` varchar(1000) COLLATE utf8mb4_bin DEFAULT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_bin;
-- Exportiere Daten aus Tabelle domination.dom_settings: ~13 rows (ungefähr)
/*!40000 ALTER TABLE `dom_settings` DISABLE KEYS */;
INSERT IGNORE INTO `dom_settings` (`name`, `value`) VALUES
('d_use_sql_settings', 'true'),
('d_db_auto_save', 'true'),
('d_reserved_slot', '[]'),
('d_uid_reserved_slots', '[]'),
('d_uids_for_reserved_slots', '[]'),
('d_tt_points', '[30,7,15,5,10,5,10,4,2]'),
('d_cas_available_time', '600'),
('d_ranked_a', '[20,[3,2,1,0],10,3,10,10,20,3,["Corporal","Sergeant","Lieutenant","Lieutenant","Sergeant","Corporal"],30,400,10,200,20,10,5,20,4,1,20,20,10,20]'),
('d_addscore_a', '[5,5,5,5,5,30,10,10,[3,2,1,0],5,3,5,1,20]'),
('d_points_needed', '[20,50,90,140,200,270,500]'),
('d_points_needed_db', '[500,2000,5000,9000,14000,20000,30000]'),
('d_ai_groups_respawn_time', '[250,150,320,170]'),
('d_set_pl_score_db', 'true'),
('d_launcher_cooldown', '120'),
('d_number_attack_planes', '1'),
('d_number_attack_choppers', '1'),
('d_number_light_attack_choppers', '1'),
('d_number_attack_uavs', '1'),
('d_noambient_bf_sounds', 'false'),
('d_time_until_next_sidemission', '[[10,300],[20,400],[30,500],[500,600]]'),
('d_airai_respawntime', '120'),
('d_uids_def_choppers', '[]'),
('d_sm_vec_weighting', '[0.1,0.2,0.7,1.3]');
/*!40000 ALTER TABLE `dom_settings` ENABLE KEYS */;
-- Exportiere Struktur von Tabelle domination.missionsave
CREATE TABLE IF NOT EXISTS `missionsave` (
`name` varchar(200) COLLATE utf8mb4_bin NOT NULL,
`d_maintargets` int(11) NOT NULL,
`d_maintargets_list` varchar(1000) COLLATE utf8mb4_bin NOT NULL,
`d_current_target_index` int(11) NOT NULL,
`d_cur_sm_idx` int(11) NOT NULL,
`d_resolved_targets` varchar(1000) COLLATE utf8mb4_bin NOT NULL,
`d_recapture_indices` varchar(1000) COLLATE utf8mb4_bin NOT NULL,
`d_side_missions_random` varchar(1000) COLLATE utf8mb4_bin NOT NULL,
`d_current_mission_counter` int(11) NOT NULL,
`d_searchintel` varchar(50) COLLATE utf8mb4_bin NOT NULL,
`d_bonus_vecs_db` varchar(4000) COLLATE utf8mb4_bin NOT NULL,
`d_worldname` varchar(200) COLLATE utf8mb4_bin NOT NULL,
`d_combiname` varchar(200) COLLATE utf8mb4_bin NOT NULL,
`missionname` varchar(200) COLLATE utf8mb4_bin NOT NULL,
`d_retaken_farpspos` varchar(1000) COLLATE utf8mb4_bin NOT NULL,
`d_vrespawn_vecs` varchar(4000) COLLATE utf8mb4_bin NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_bin;
-- Exportiere Daten aus Tabelle domination.missionsave: ~0 rows (ungefähr)
/*!40000 ALTER TABLE `missionsave` DISABLE KEYS */;
/*!40000 ALTER TABLE `missionsave` ENABLE KEYS */;
-- Exportiere Struktur von Tabelle domination.missionsavett
CREATE TABLE IF NOT EXISTS `missionsavett` (
`name` varchar(200) COLLATE utf8mb4_bin NOT NULL,
`d_maintargets` int(11) NOT NULL,
`d_maintargets_list` varchar(1000) COLLATE utf8mb4_bin NOT NULL,
`d_current_target_index` int(11) NOT NULL,
`d_cur_sm_idx` int(11) NOT NULL,
`d_resolved_targets` varchar(1000) COLLATE utf8mb4_bin NOT NULL,
`d_recapture_indices` varchar(1000) COLLATE utf8mb4_bin NOT NULL,
`d_side_missions_random` varchar(1000) COLLATE utf8mb4_bin NOT NULL,
`d_current_mission_counter` int(11) NOT NULL,
`d_searchintel` varchar(50) COLLATE utf8mb4_bin NOT NULL,
`d_bonus_vecs_db_w` varchar(2000) COLLATE utf8mb4_bin NOT NULL,
`d_bonus_vecs_db_e` varchar(2000) COLLATE utf8mb4_bin NOT NULL,
`d_worldname` varchar(50) COLLATE utf8mb4_bin NOT NULL,
`d_points_blufor` int(11) NOT NULL,
`d_points_opfor` int(11) NOT NULL,
`d_kill_points_blufor` int(11) NOT NULL,
`d_kill_points_opfor` int(11) NOT NULL,
`d_points_array` varchar(200) COLLATE utf8mb4_bin NOT NULL,
`d_combiname` varchar(200) COLLATE utf8mb4_bin NOT NULL,
`missionname` varchar(200) COLLATE utf8mb4_bin NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_bin;
-- Exportiere Daten aus Tabelle domination.missionsavett: ~0 rows (ungefähr)
/*!40000 ALTER TABLE `missionsavett` DISABLE KEYS */;
/*!40000 ALTER TABLE `missionsavett` ENABLE KEYS */;
-- Exportiere Struktur von Tabelle domination.players
CREATE TABLE IF NOT EXISTS `players` (
`uid` int(12) NOT NULL AUTO_INCREMENT,
`name` varchar(64) COLLATE utf8mb4_bin NOT NULL,
`playerid` varchar(64) COLLATE utf8mb4_bin NOT NULL,
`playtime` int(11) NOT NULL DEFAULT 0,
`infkills` int(11) NOT NULL DEFAULT 0,
`softveckills` int(11) NOT NULL DEFAULT 0,
`armorkills` int(11) NOT NULL DEFAULT 0,
`airkills` int(11) NOT NULL DEFAULT 0,
`deaths` int(11) NOT NULL DEFAULT 0,
`totalscore` int(11) NOT NULL DEFAULT 0,
`radiotowerkills` int(11) NOT NULL DEFAULT 0,
`numplayedonserver` int(11) NOT NULL DEFAULT 1,
`campscaptured` int(11) NOT NULL DEFAULT 0,
`mtsmkills` int(11) NOT NULL DEFAULT 0,
`teamkills` int(11) NOT NULL DEFAULT 0,
`revives` int(11) NOT NULL DEFAULT 0,
`distar` varchar(120) DEFAULT '[]' COLLATE utf8mb4_bin NOT NULL,
`headshots` int(11) NOT NULL DEFAULT 0,
`rounds` int(11) NOT NULL DEFAULT 0,
PRIMARY KEY (`uid`),
UNIQUE KEY `playerid` (`playerid`),
KEY `name` (`name`)
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_bin;
/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
/*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;