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Describe the bug
Toggling visibility of VoxelModifier (for both VoxelModifierMesh and VoxelModifierSphere) from "show" to "hide", still shows the mesh preview as opposed to hiding it.
See image:
To Reproduce
Steps to reproduce the behavior:
Create VoxelLodTerrain and add VoxelGeneratorFlat generator.
Under VoxelLodTerrain add VoxelModifierSphere.
Set VoxelModifierSphere's radius=30.
Set visible = false of VoxelModifierSphere.
Notice preview mesh is still visible.
Expected behavior
VoxelModifier with visible=false should not show preview of VoxelModifier.
Describe the bug
Toggling visibility of VoxelModifier (for both VoxelModifierMesh and VoxelModifierSphere) from "show" to "hide", still shows the mesh preview as opposed to hiding it.
See image:
To Reproduce
Steps to reproduce the behavior:
VoxelLodTerrain
and addVoxelGeneratorFlat
generator.VoxelLodTerrain
addVoxelModifierSphere
.VoxelModifierSphere
's radius=30.VoxelModifierSphere
.Expected behavior
VoxelModifier with visible=false should not show preview of VoxelModifier.
Environment
MRP
Test VoxelModifier toggle visibility does nothing.zip
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