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macOS samples don't display 3D content #17
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Could you please check if you get any warning or error log messages. The sample by default logs all warnings and error to Output window (
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Yes, I can see a couple of warnings and an error in the log: First one:
Second one:
The error:
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Thank you for sharing the log messages. The first two are not problematic - the samples by defalt try to use standard validation layers, but if they are not supported on the system, then a warning is written. But the error message describes the cause of the problem: it seems that you device does not have a memory type that would be DeviceLocal, HostVisible, HostCoherent. The closest match is DeviceLocal, HostVisible, HostCached. But because this memory type is not HostCoherent, SharpEngine would need to manually flush the memory. It seems that you have a different mac hardware that I used for testing so this was not expected and is currently not supported. Because of vacations it is currently not possible to fix that. I will try to improve the SharpeEngine in the second half of Avgust. |
I'm using macOS Sonoma 14.5 (23F79), 2,4 GHz 8-Core Intel Core i9, AMD Radeon Pro 5500M 8 GB. |
@danipen, could you please try again by using version 2.1.9028-beta1, which is available from NuGet? |
I tried to execute the sample in solution Ab4d.SharpEngine.Samples.AvaloniaUI.macos.sln, but I get blank content:
Screen.Recording.2024-07-31.at.09.40.26.mov
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