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emulator.php
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emulator.php
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<?php
#TODO: isset returns false on null values. Replace with array_key_exists everywhere
#major TODO: do not use recursive function calls in emulator, instead have stacks of operations and have a central
# function that loops over them and executes them. That way state can be saved and termination and other conditions are easy to control.
require_once __DIR__."/PHP-Parser/lib/bootstrap.php";
use PhpParser\Node;
require_once "emulator-variables.php";
require_once "emulator-functions.php";
require_once "emulator-errors.php";
require_once "emulator-expression.php";
require_once "emulator-statement.php";
/**
* Holds an execution context, used when switching context
*/
class EmulatorExecutionContext
{
function __construct($arr=[])
{
foreach ($arr as $k=>&$v)
// {
// if (property_exists($this, $k))
$this->{$k}=&$v;
// else
// throw new \Exception("'{$k}' is not a context variable.");
// }
}
// //available for everything, even includes
// public $file;
// public $line;
// public $namespace;
// public $active_namespaces;
// //only available for functions
// public $function;
// //only available for [static] methods
// public $method;
// public $class; //dynamic class
// public $self; //static class
// //only available for bound methods
// public $this;
}
class Emulator
{
/**
* Emulator constructor
* init the emulator
*/
function __construct($init_environ=null)
{
$this->state=array_flip(['variables','constants','included_files'
,'current_namespace','current_active_namespaces'
,'current_file','current_line','current_function'
,'output','output_buffer','functions'
,'eval_depth','trace','output','break','continue'
,'variable_stack'
,'try','loop_depth','return','return_value'
,'shutdown_functions','terminated'
,'execution_context_stack' //all previous contexts, i.e. all current_* vars
,'data'
]);
$this->parser = new PhpParser\Parser(new PhpParser\Lexer);
$this->printer = new PhpParser\PrettyPrinter\Standard;
$this->init($init_environ);
}
use EmulatorVariables;
use EmulatorErrors;
use EmulatorFunctions;
use EmulatorExpression;
use EmulatorStatement;
/**
* A data storage for use by mock functions and other
* third parties working on this emulator
* @var array
*/
public $data=[];
public $namespaces_enabled=true;
/**
* An array that holds all properties that constitute
* emulation state as keys.
* Reaedonly
* @var array
*/
public $state=[];
/**
* Configuration: inifite loop limit
* @var integer
*/
public $infinite_loop = 1000;
/**
* Maximum PHP version fully supported by the emulator
* this is the version that will be returned via phpversion()
* @var integer
*/
// public $max_php_version = "5.4.45";
public $max_php_version = "7.0.3 ";
/**
* Configuration: whether to output directly, or just store it in $output
* @var boolean
*/
public $direct_output = false;
/**
* Configuration: Verbose messaging depth. -1 means no messages, even critical ones
* @var integer
*/
public $verbose = 1;
/**
* Whether to stop on all errors or not.
* @var boolean
*/
public $strict = false;
/**
* Whether to automatically mock functions or not
* If true, on init emulator will mock all internal php functions with their mocked version.
* If there's a mocked function (e.g array_walk_mock), emulator will use that instead of the original function
* Some functions need to be mocked for the emulator to work properly. These are placed in 'mocks/' folder
* @var boolean
*/
public $auto_mock = true;
/**
* Emulator current settings
* mostly used for error reporting
* @state
* @var string
*/
protected $current_node,$current_statement_index;
protected $current_function,$current_file,$current_line;
protected $current_namespace="";
/**
* Number of statements executed so far
* @var integer
*/
public $statement_count = 0;
/**
* The list of included files. used by *_once include functions as well
* @state
* @var array
*/
public $included_files=[];
/**
* The output of the program
* @state
* @var string
*/
public $output;
/**
* The output buffer
* @state
* @var array
*/
public $output_buffer=[];
/**
* List of super global variables (e.g $GLOBALS, $_GET, etc.)
* these should be available in all contexts, i.e from all symbol tables
* keys are the names, values are ints
* @var array
*/
public $superglobals=[];
/**
* User-defined (emulated) functions
* @state
* @var array
*/
public $functions=[];
/**
* User-defined (emulated) constants
* @state
* @var array
*/
public $constants=[];
/**
* The parser object used by the emulator.
* @var [type]
*/
public $parser;
/**
* The depth of eval.
* Everything eval is used, this is incremented. Allows us to know whether we're inside eval'd code or not.
* @state
* @var integer
*/
public $eval_depth=0;
/**
* The variable stack (pushdown)
* On function calls and new scopes, $variables is pushed on this
* @state
* @var array
*/
public $variable_stack=[];
/**
* Whether the application has terminated or not.
* Used inside the emulator to prevent further execution, e.g when die is used.
* @state
* @var boolean
*/
public $terminated=false;
/**
* List of mocked functions.
* Keys are original functions, values are mocked equivalents
* @var array
*/
public $mock_functions=[];
/**
* Stack trace.
* Used to see if we're inside a function or a method or etc.
* Obeys the structure of debug_backtrace()
* @state
* @var array
*/
public $trace=[];
/**
* Holds a list of execution contexts currently active (i.e. stack frames)
* @var array
*/
public $execution_context_stack=[];
/**
* Number of breaks/continues
* Whether we still need to break or not
* For a normal break it becomes 1, and then back to 0 in the loop emulation code
* @state
* @var integer
*/
protected $break=0,$continue=0;
/**
* Whether we're inside a try block or not (number of nested tries)
* @state
* @var integer
*/
protected $try=0;
/**
* Whether we're in a loop or not (and the number of nested loops)
* @state
* @var integer
*/
protected $loop_depth=0;
/**
* Whether return value is available
* @state
* @var boolean
*/
protected $return=false;
/**
* The return value
* @state
* @var mixed
*/
protected $return_value=null;
/**
* List of functions to run on shuwtdown
* Each element is an object of callback and args.
* @state
* @var array
*/
public $shutdown_functions=[];
/**
* Retains a list of active namespaces via "use" PHP statement
* does not include the namespace we are in
* do not use directly, use active_namespaces() instead.
* @state
* @var array
*/
public $current_active_namespaces=[];
/**
* Output status messages of the emulator
* @param string $msg
* @param integer $verbosity 1 is basic messages, 0 is always shown, higher means less important
*/
function verbose($msg,$verbosity=1)
{
$this->stash_ob(); #don't really need it here, handled at a higher level
static $lastVerbosity=1;
static $verbosities=[0];
$number="";
if ($verbosity>0)
{
if ($verbosity>$lastVerbosity)
for ($i=0;$i<$verbosity-$lastVerbosity;++$i)
$verbosities[]=1;
else
{
if ($verbosity<$lastVerbosity)
for ($i=0;$i<$lastVerbosity-$verbosity;++$i)
array_pop($verbosities);
$verbosities[count($verbosities)-1]++;
}
$lastVerbosity=$verbosity;
$number=implode(".",$verbosities);
}
if ($this->verbose>=$verbosity)
echo str_repeat("---",$verbosity)." ".$number." ".$msg;
$this->restore_ob();
}
private $isob=false; //TODO: this is part of state
/**
* Temporarily disables output buffering.
* Used by verbose and other functions that need to generate emualtor output
* @return [type] [description]
*/
function stash_ob()
{
$this->isob=ob_get_level()!=0;
if ($this->isob) $this->output(ob_get_clean());
}
function restore_ob()
{
if ($this->isob) ob_start();
}
/**
* Initialize the emulator by setting environment variables (super globals)
* and mocking mock functions
*/
function init($init_environ)
{
$this->superglobals=array_flip(explode(",$",'_GET,$_POST,$_FILES,$_COOKIE,$_SESSION,$_SERVER,$_REQUEST,$_ENV,$GLOBALS'));
echo str_repeat("-",80),PHP_EOL;
if ($init_environ===null)
{
$init_environ=[];
foreach ($this->superglobals as $k=>$sg)
if (isset($GLOBALS[$k]))
$init_environ[$k]=&$GLOBALS[$k];
else
$init_environ[$k]=[];
$init_environ['GLOBALS']=&$init_environ;
}
$this->variable_stack['global']=array(); //the first key in var_stack is the global scope
$this->reference_variables_to_stack();
foreach ($init_environ as $k=>$v)
$this->variables[$k]=$v;
$this->variables['GLOBALS']=&$this->variables; //as done by PHP itself
if ($this->auto_mock)
foreach(get_defined_functions()['internal'] as $function) //get_defined_functions gives 'internal' and 'user' subarrays.
{
if (function_exists($function."_mock"))
$this->mock_functions[strtolower($function)]=$function."_mock";
}
}
/**
* Called after execution finished
* Runs shutdown functions
*/
protected function shutdown()
{
$this->verbose("Shutting down...".PHP_EOL);
$bu=$this->terminated;
$this->terminated=false;
foreach ($this->shutdown_functions as $shutdown_function)
{
if (is_array($shutdown_function->callback))
if ($shutdown_function->callback[0] instanceof EmulatorObject)
$name=$shutdown_function->callback[0]->classname."->".$shutdown_function->callback[1];
else
$name=implode("::",$shutdown_function->callback);
else
$name=$shutdown_function->callback;
$this->verbose( "Calling shutdown function: {$name}()\n");
$this->call_function($shutdown_function->callback,$shutdown_function->args);
}
$this->terminated=$bu;
$r="";
if (count($this->output_buffer))
{
$this->verbose("Dumping buffered output...".PHP_EOL);
while (count($this->output_buffer))
$r.=array_shift($this->output_buffer);
$this->output($r);
}
}
/**
* Outputs the args
* This is equal to calling echo from PHP
* @return [type] [description]
*/
function output()
{
$args=func_get_args();
$data=implode("",$args);
if (count($this->output_buffer))
$this->output_buffer[0].=$data; #FIXME: shouldn't this be -1 instead of 0? i.e the one to the last nesting?
else
{
$this->output.=$data;
if ($this->direct_output)
echo $data;
}
}
/**
* Push current variables on var stack
*/
protected function push()
{
array_push($this->variable_stack,array()); //create one more symbol table
$this->reference_variables_to_stack();
}
/**
* References $this->variables to the top of the variable_stack, instead of copying it
*/
private function reference_variables_to_stack()
{
unset($this->variables);
end($this->variable_stack);
$this->variables=&$this->variable_stack[key($this->variable_stack)];
}
/**
* Pop off the variable stack
*/
protected function pop()
{
array_pop($this->variable_stack);
// end($this->variable_stack);
// unset($this->variable_stack[key($this->variable_stack)]);
$this->reference_variables_to_stack();
}
/**
* Returns the base array (symbol table) that the variable exists in, as well as the key in that array for the variable
*
*
* @param Node $node
* @param byref &$key the key of the element, which will be null if not found
* @param boolean $create
* @return reference reference to the symbol table array (check key first before accessing this)
*/
protected function &symbol_table($node,&$key,$create)
{
if ($node===null)
{
$this->notice("Undefined variable (null node).");
return $this->null_reference($key);
}
elseif (is_string($node))
{
if (array_key_exists($node, $this->variables))
{
$key=$node;
return $this->variables;
}
elseif ($node == "GLOBALS")
{
$key='global';
return $this->variable_stack;
}
elseif (array_key_exists($node, $this->superglobals) //super globals
and isset($this->variable_stack['global'][$node])) //can be deleted too!
{
$key=$node;
return $this->variable_stack['global'];
}
else
{
if ($create)
{
$key=$node;
$this->variables[$key]=null;
return $this->variables;
}
else
{
$this->notice("Undefined variable: {$node}");
return $this->null_reference($key);
}
}
}
elseif ($node instanceof Node\Scalar\Encapsed)
{
$key=$this->name($node);
if ($create)
$this->variables[$key]=null;
return $this->variables;
}
elseif ($node instanceof Node\Expr\ArrayDimFetch)
{
$t=$node;
//each ArrayDimFetch has a var and a dim. var can either be a variable, or another ArrayDimFetch
$dim=0;
$indexes=[];
//extracting indices
while ($t instanceof Node\Expr\ArrayDimFetch)
{
$dim++;
if ($t->dim) //explicit dimension
{
$ev=$this->evaluate_expression($t->dim);
//DISCREPENCY: a literal null index evaluates to empty string rather than
// a null dim which means a[]=2;
if ($ev===null)
$ev="";
$indexes[]=$ev;
}
else //implicit dimension
$indexes[]=null;
$t=$t->var;
}
$indexes=array_reverse($indexes);
//check if the array exists at all or not
$base=&$this->symbol_table($t,$key2,$create);
if ($key2===null) //the base arrayDimFetch variable not exists, e.g $a in $a[1][2]
return $this->null_reference($key);
$base=&$base[$key2];
$key=array_pop($indexes);
if (is_string($base) and empty($indexes) and is_int($key)) //string arraydimfetch access
return $base; //already done
if (is_scalar($base)) //arraydimfetch on scalar returns null
return $this->null_reference($key);
if (is_object($base) and !$base instanceof ArrayAccess)
{
if ($base instanceof EmulatorObject)
$type=$base->classname;
else
$type=get_class($base);
$this->error("Cannot use object of type {$type} as array");
return $this->null_reference($key);
}
// if (is_null($base))
// return $this->null_reference($key);
foreach ($indexes as $index)
{
if ($index===NULL)
{
$base[]=NULL; //append to base array
end($base); //move the pointer to end of base array
$index=key($base); //retrieve the key as index
}
elseif (!isset($base[$index]))
if ($create)
{
$this->verbose("Creating array index '{$index}'...".PHP_EOL,5);
$base[$index]=null;
}
else
return $this->null_reference($key);
$base=&$base[$index];
}
if ($create)
if ($key===null) #$a[...][...][]=x //add mode
{
$base[]=null;
end($base);
$key=key($base);
}
elseif (!isset($base[$key])) //non-existent index
$base[$key]=null;
return $base;
}
elseif ($node instanceof Node\Expr\Variable)
{
return $this->symbol_table($node->name,$key,$create);
}
elseif ($node instanceof Node\Expr)
{
#TODO: temporary variable for symbol table to return... think of a workaround?
#Fatal error: Can't use function return value in write context
$hack=array('temp'=>$this->evaluate_expression($node)) ;
$key='temp';
return $hack;
}
else
{
$this->error("Can not find variable reference of this node type.",$node);
return $this->null_reference($key);
}
}
/**
* Resolves symbol name
* e.g function calls, variables, etc.
* @param Node $ast
* @return string name
*/
protected function name($ast)
{
/**
* namespaced names have a name that has an array of parts.
* however, if it is FullyQualified (Node\Name\FullyQualified)
* it will only have parts
*/
if (is_string($ast))
return $ast;
elseif ($ast instanceof Node\Expr\FuncCall)
{
if (is_string($ast->name) or $ast->name instanceof Node\Name)
return $this->name($ast->name);
else
return $this->evaluate_expression($ast->name);
}
elseif ($ast instanceof Node\Scalar\Encapsed)
{
$res="";
foreach ($ast->parts as $part)
if (is_string($part))
$res.=$part;
else
$res.=$this->evaluate_expression($part);
return $res;
}
elseif ($ast instanceof Node\Scalar)
return $ast->value;
elseif ($ast instanceof Node\Param)
return $ast->name;
elseif ($ast instanceof Node\Stmt\Namespace_
)
{
if ($ast->name===null)
return "";
else
return $this->name($ast->name);
}
// elseif ($ast instanceof Node\Name\FullyQualified)
// {
// return "\\".implode("\\",$ast->parts);
// }
// elseif ($ast instanceof Node\Name\Relative)
// {
// return $this->fully_qualify_name(implode("\\",$ast->parts));
// }
elseif ($ast instanceof Node\Name)
{
//compound name (of any kind), e.g variable, function, class
$res=[];
foreach ($ast->parts as $part)
{
if (is_string($part))
$res[]=$part;
else
$res[]=$this->evaluate_expression($part);
}
return implode("\\",$res);
}
elseif ($ast instanceof Node\Expr\Variable)
return $this->evaluate_expression($ast);
elseif ($ast instanceof Node\Expr) //name can be any expr..., or can it?
return $this->evaluate_expression($ast);
else
$this->error("Can not determine name: ",$ast);
}
/**
* Used on names that can be a namespace
* @param Node|String $node
* @return string
*/
function namespaced_name($node)
{
if (is_string($node))
return $this->fully_qualify_name($node);
elseif ($node instanceof Node\Name\FullyQualified)
return implode("\\",$node->parts);
elseif ($node instanceof Node\Name) // or $node instanceof Node\Name\Relative)
return $this->fully_qualify_name(implode("\\",$node->parts));
else
return $this->name($node);
}
/**
* Returns the fully qualified namespace name associated with a relative/full/base name
* A fully qualified namespace starts with \
* @param string $name name, can be either simple or relative or fully qualified namespaced name
* @return string
*/
private function fully_qualify_name($name)
{
if (!$this->namespaces_enabled)
return $name;
// if ($name[0]=="\\")
// {
// // $this->notice("FQ called on an already FQ name!") ;
// return $name; //fully qualified
// }
$this->verbose("Resolving relative name '{$name}'...\n",5);
// $this->verbose("Resolving relative name '{$name}' to fully qualified name...\n",5);
$parts=explode("\\",$name);
if (!isset($this->current_active_namespaces[strtolower($parts[0])])) //no alias
return $this->current_namespace($name);
$parts[0]=$this->current_active_namespaces[strtolower($parts[0])];
return "".implode("\\",$parts);
}
/**
* Namespaces quirk:
* There are 3 types of names, normal, Fully Qualified (starting with \) and Relative (possibly having \).
* The latter 2 are automatically resolved by name() function.
* Only the first can be used in definitions, but all three can be used in referencing a symbol (class, function, const)
* However, the important thing is that a normal name can be a relative name.
* For example:
* namespace X1\X2 {
* class X{};
* }
* namespace {
* use X1\X2\X;
* $o=new X;
* }
*
* X in the last line is a normal name, but is a relative namespace and needs to be resolved.
* For classes, call to fully_qualify_name is forced.
* For constants and functions, first current_namespace+name is checked, then name itself (name is always resolved).
* For classes, only name is checked.
*/
/**
* Returns a name in the current namespace
* @param string $name symbol
* @return string symbol in namespace
*/
function current_namespace($name)
{
if (!$this->namespaces_enabled) return $name;
if ($this->current_namespace)
return "".$this->current_namespace."\\".$name;
else
return "".$name;
}
/**
* Runs a PHP file
* Basically it sets up current file and other state variables, reads the file,
* parses it and passes the AST to run_code
* @param string $file
* @return mixed
*/
public function run_file($file)
{
// $last_file=$this->current_file;
$realfile=realpath($file);
foreach (explode(":",get_include_path()) as $path)
{
if (file_exists($path."/{$file}"))
{
$realfile=realpath($path."/{$file}");
break;
}
}
// $this->current_file=$realfile;
$tfolder=dirname($realfile)."/";
if (strlen($this->folder)>strlen($tfolder))
if (substr($this->folder,0,strlen($tfolder))===$tfolder)
$this->folder=$tfolder;
else
$this->folder=dirname($tfolder);
//resetting namespace
$context=new EmulatorExecutionContext;
$context->namespace="";
$context->active_namespaces=[];
$context->file=$realfile;
$context->line=1;
$this->context_switch($context);
$this->verbose(sprintf("Now running %s...\n",substr($this->current_file,strlen($this->folder)) ));
$this->included_files[$this->current_file]=true;
$ast=$this->parse($file);
$res=$this->run_code($ast);
$this->verbose(substr($this->current_file,strlen($this->folder))." finished.".PHP_EOL,2);
$this->context_restore();
if ($this->return)
$this->return=false;
// $this->current_file=$last_file;
return $res;
}
/**
* Starts the emulation
* A php file should be given here
* Current directory and other variables are set up here
* @param string $file
* @param boolean $chdir whether to change dir to the file's location or not
* @return mixed
*/
function start($file,$chdir=true)
{
$this->entry_file=realpath($file);
if (!$this->entry_file)
{
$this->verbose("File not found '{$file}'.".PHP_EOL,0);
return false;
}
$this->original_dir=getcwd();
$this->folder=dirname($this->entry_file);
chdir(dirname($this->entry_file));
// $file=basename($this->entry_file);
ini_set("memory_limit",-1);
set_error_handler(array($this,"error_handler"));
// set_exception_handler(array($this,"exception_handler")); //exception handlers can not return. they terminate the program.
$res=$this->run_file($this->entry_file);
$this->shutdown();
// restore_exception_handler();
restore_error_handler();
chdir($this->original_dir);
return $res;
}
/**
* Extracts declarations in AST node
* Constants and function definitions are extracted before code is executed
* @param Node $node
*/
protected function get_declarations($node)
{
if (0);
elseif ($node instanceof Node\Stmt\Namespace_)
{
if (!$this->namespaces_enabled)
$this->error("Namespace support is disabled. Please enabled it in the emulator and rerun");
$this->current_namespace=$this->name($node);
$this->verbose("Extracting declarations of namespace '{$this->current_namespace}'...\n",2);
foreach ($node->stmts as $stmt)
$this->get_declarations($stmt);
$this->current_namespace="";
}
elseif ($node instanceof Node\Stmt\Use_)
{
if ($node->type!==1)
#TODO:
$this->error("'use function/const' is not yet supported. Only 'use namespace' supported so far.");
foreach ($node->uses as $use)
{
$alias=$use->alias;
$name=$this->name($use->name);
$this->verbose("Aliasing namespace '{$name}' to '{$alias}'.\n",3);
if (array_key_exists(strtolower($alias),$this->current_active_namespaces))
$this->error("Cannot use {$name} as {$alias} because the name is already in use");
$this->current_active_namespaces[strtolower($alias)]=$name;
}
}
elseif ($node instanceof Node\Stmt\Function_)
{
$name=$this->current_namespace($this->name($node->name));
$index=strtolower($name);
$context=new EmulatorExecutionContext(['function'=>$name,'file'=>$this->current_file,'namespace'=>$this->current_namespace,'active_namespaces'=>$this->current_active_namespaces]);
$this->functions[$index]=(object)array("params"=>$node->params,"code"=>$node->stmts,'context'=>$context,'statics'=>[]);
}
}
/**
* Returns only file name of a full path, for messaging
* @param string $file
* @return string
*/
private function filename_only($file=null)
{
if ($file===null)
$file=$this->current_file;
return substr($file,strlen($this->folder));
}
/**
* Runs an AST as code.
* It basically loops over statements and runs them.
* @param Node $ast
*/
public function run_code($ast)
{
//first pass, get all definitions
foreach ($ast as $node)
$this->get_declarations($node);
//second pass, execute
foreach ($ast as $index=>$node)
{
$this->current_statement_index=$index;
if ($node->getLine()!=$this->current_line)
{
$this->current_line=$node->getLine();
if ($this->verbose)
$this->verbose(sprintf("%s:%d\n",$this->filename_only(),$this->current_line),3);
}
$this->statement_count++;
try
{
$this->run_statement($node);
}
catch (Exception $e)
{
$this->throw_exception($e);
}
catch (Error $e) //php 7. fortunately, even though Error is not a class, this will not err in PHP 5
{
// throw $e;
// $this->throw_exception($e); //should be throw_error, throw_exception relies on type
$this->exception_handler($e);
}
if ($this->terminated) return null;
if ($this->return) return $this->return_value;
if ($this->break) break;
if ($this->continue) break;
}
$this->current_statement_index=null;
}
/**
* Returns the AST of a PHP file to emulator
* attempts to cache the AST and re-use
* @param string $file
* @return array
*/
protected function parse($file)
{
#TODO: decide much better memory on single-file unserialize, runtime overhead is about 3-4 times
#350 mb vs 650 mb (baseline 250 mb), 12s (8 unserialize) vs 7s (3.5 unserialize+gc) (baseline 27s)
#maybe cache a few files? because the single file cache grows over time
$mtime=filemtime($file);
$md5=md5($file);
$cache_file=__DIR__."/cache/parsetree-{$md5}-{$mtime}";
if (file_exists($cache_file))
$ast=unserialize(gzuncompress(file_get_contents($cache_file)));
else
{
$code=file_get_contents($file);
$ast=$this->parser->parse($code);
if (!file_exists(__DIR__."/cache")) @mkdir(__DIR__."/cache");
if (is_writable(__DIR__."/cache"))
file_put_contents($cache_file,gzcompress(serialize($ast)));
else
$this->verbose("WARNING: Can not write to cache folder, caching disabled (performance degradation).\n",0);
}
return $ast;
}
/**
* Converts an AST to printable PHP code.
* @param Node|Array $ast
* @return string
*/
function print_ast($ast)
{
if (!is_array($ast))
$ast=[$ast];
return $this->printer->prettyPrint($ast);
}
/**
* Emulator destructor
*/
function __destruct()
{
$this->verbose(sprintf("Memory usage: %.2fMB (%.2fMB)\n",memory_get_usage()/1024.0/1024.0,memory_get_peak_usage()/1024.0/1024.0));
}
}
//this loads all mock functions, so that auto-mock will replace them
foreach (glob(__DIR__."/mocks/*.php") as $mock)
require_once $mock;
unset($mock);
if (isset($argv) and $argv[0]==__FILE__)
die("Should not run this directly.".PHP_EOL);