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Object Pool #8

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abiusx opened this issue Jun 7, 2016 · 0 comments
Open

Object Pool #8

abiusx opened this issue Jun 7, 2016 · 0 comments

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@abiusx
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abiusx commented Jun 7, 2016

Have all objects created by the emulator reside in an object pool, allowing destruction at shutdown, and proper cloning for new_object.

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