-
Notifications
You must be signed in to change notification settings - Fork 0
/
colorGame.js
106 lines (91 loc) · 2.83 KB
/
colorGame.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
// alert("Connected!");
var colors = [];
var pickedColor;
var numberOfSquares = 6;
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");
init();
function init(){
setupModeButtons();
setupSquares();
setupResetButton();
reset();
}
function setupModeButtons(){
for (var index = 0; index < modeButtons.length; index++) {
modeButtons[index].addEventListener("click", function(){
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "Easy" ? numberOfSquares = 3 : numberOfSquares = 6;
reset();
});
}
}
function setupSquares(){
for (var index = 0; index < squares.length; index++) {
squares[index].addEventListener("click", function(){
var clickedColor = this.style.background;
if(clickedColor === pickedColor){
messageDisplay.textContent = "Correct!";
resetButton.textContent = "Play Again?";
changeColors(clickedColor);
h1.style.background = clickedColor;
}else{
this.style.background = "#232323";
messageDisplay.textContent = "Try Again!";
}
});
}
}
function setupResetButton(){
resetButton.addEventListener("click", function(){
reset();
});
}
function reset(){
//generate new colors
colors = generateRandomColors(numberOfSquares);
//pick new random color
pickedColor = pickColor();
//change color display to match picked color
colorDisplay.textContent = pickedColor;
// change colors of squares;
for (var index = 0; index < squares.length; index++) {
if(colors[index]){
squares[index].style.display = "block";
squares[index].style.background = colors[index];
} else{
squares[index].style.display = "none";
}
}
h1.style.background = "steelblue";
resetButton.textContent = "New Colors";
messageDisplay.textContent = "";
}
function changeColors(color){
for (var index = 0; index < squares.length; index++) {
squares[index].style.background = color;
}
}
function pickColor(){
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num){
var arr = [];
for(var i = 0; i < num; i++){
arr.push(randomColor());
}
return arr;
}
function randomColor(){
var r = Math.floor(Math.random() * 256);
var g = Math.floor(Math.random() * 256);
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}