Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

VBA-RR v24 doesn't update sound registers well #85

Open
GoogleCodeExporter opened this issue Sep 2, 2015 · 1 comment
Open

VBA-RR v24 doesn't update sound registers well #85

GoogleCodeExporter opened this issue Sep 2, 2015 · 1 comment

Comments

@GoogleCodeExporter
Copy link

Q. What steps will reproduce the problem?

1. Open Metroid II and hear the first Overworld song with v24. (I think you can 
choose any GBx games/songs you like)
2. Open Memory Viewer and see NR13 (0xff13). It must change when frequency is 
changed, but it doesn't change at all. Some other registers are dumb as well.

Q. What is the expected output? What do you see instead?

See above. v23 and VBA-M works well. I think this is an obvious bug.
As a result, Lua sound.get() function doesn't work for GBx games.

Original issue reported on code.google.com by gochaism on 20 Mar 2013 at 7:53

@GoogleCodeExporter
Copy link
Author

This is a relic artifact of the old vba sound core, vba-m doesn't have it 
because it uses blarggs gbapu.

Original comment by [email protected] on 10 May 2013 at 5:47

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant