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This repository has been archived by the owner on Jul 12, 2023. It is now read-only.
I am working on a PS4 to M5Atom to Pitsco Tetrix Prizm via I2C. I was wondering if there was a way to pull the raw data from the PS4 before it is parsed out. I could reconstruct the data before I send it to the Prixm to be parsed out again, but this seems extreme.
Specifically, I am looking for the 32-bit blocks of binary data that represent the inputs before it is bit shifted out.
The text was updated successfully, but these errors were encountered:
I am working on a PS4 to M5Atom to Pitsco Tetrix Prizm via I2C. I was wondering if there was a way to pull the raw data from the PS4 before it is parsed out. I could reconstruct the data before I send it to the Prixm to be parsed out again, but this seems extreme.
Specifically, I am looking for the 32-bit blocks of binary data that represent the inputs before it is bit shifted out.
The text was updated successfully, but these errors were encountered: