- Mod
nv_ores
. - 10 new nodes.
- 5 new items.
- Reworked cave generation once again, making them larger and less homogeneously distributed.
- Tweaked cliffs so they expose more stone.
- Added support for the new async mapgen API in Minetest 5.9, with fallback for older versions.
- Erratic jumps after landing a ship for the second time.
This is a major release; it breaks compatibility with existing worlds and adds many new features to the game. Most fixes and small changes made during its development have been ported to the 0.3.x versions.
- Mods
nv_flora
,nv_gui
andnv_encyclopedia
. - Short and tall plants, cave flora, cacti, vines, lily pads, trees and large mushrooms.
- 17 kinds of floral nodes.
- Underground lakes.
- Ability to break nodes.
- A GUI to keep track of your discovered planets and floral species.
- Made caves larger, as well as less common and predictable.
- Balanced cliff generation.
- Dramatically reduced the number of necessary node registrations.
- Now uses a single entity type for ships (thanks to Siegmentation Fault).
- Now ships are preserved even if planets are re-generated.
- Players being placed in space with no ship upon respawning.
- Incorrect rotation of some node entities on liftoff.
- Bumped maximum supported engine version to 5.8.
- Re-encoded the main menu music so it can play.
This is a major release; it breaks compatibility with existing worlds and adds many new features to the game. Most fixes and small changes made during its development have been ported to the 0.2.x versions.
- Mod
nv_universe
. - Huge planets with their own atmospheric effects.
- Outer space around each planet.
- A GUI to travel between planets and planetary systems.
- Planet thumbnails and descriptions.
- Cliffs and more varied terrain shapes.
- Ice nodes covering cold planets.
- Support for dynamic shadows.
- New main menu music, The Nodeverse Awaits version 2.
- Tweaked cave generation.
- Fix unstable data storage causing ships to malfunction.
- Bump max supported Minetest version to 5.7.
- Fix coordinates above 2048 getting corrupted on save.
- Replace game icon with Zaraz7's new version.
- Update title music with an intro and make the harp quieter.
This is a major release; it breaks compatibility with existing worlds and adds many new features to the game. Most fixes and small changes made during its development have been ported to the 0.1.x versions.
- Mods
nv_game
,nv_ships
andnv_player
. - A new mini-game about finding ship parts inside piñatas.
- Ability to build ships out of nodes and fly them.
- Eight node varieties to build a ship with.
- Colored spaceship hull, can be applied to ship nodes.
- New, simpler flying mechanics, with vertical liftoff and landing.
- A small ship to start the game with.
- Custom spacesuit player skin.
- A title theme, "The Nodeverse awaits"; score included.
- Four distinct sound effects for spaceship maneuvering.
- Twelve different footstep sound effects.
- All media are namespaced to improve compatibility with other mods.
- Bump maximum supported Minetest version to 5.5.
- Mods
nv_rocket
andautobox
. - Default "lunar lander" mini-game.
- Default rocket mechanics, including item and model.
- Fix badly rotated stone nodes in walls.
- Bump maximum supported Minetest version to 5.5.
- Fix some nodes appearing to generate shadows.
- Fix spurious grass or snow nodes.
- Fix Autobox path capitalization.
- Adjusted viscosity of liquids.
- Made water non-pointable.
- Grass now has an improved bounding box.
- Fix ocean borders with no walls.
- Fix snow side texture.
- Fix inability to lift off from inside liquids.
Development on 0.2.x has started. Subsequent 0.1.x versions will be released to backport fixes and small changes.
- Optimized globalstep mechanism.
- Custom sky texture.
- Title background is now less harsh to the eyes.
planetgen
renamed tonv_planetgen
.player_api
made into submodule.
No-change re-release to follow ContentDB criteria.
Initial release.