Is there interest for a higher level abstraction over agb? #632
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Kaleidosium
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I don't think there's enough information here to pass judgement. What would a higher level library look like? What would the features be that agb doesn't have? |
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From what I've read and seen, agb is still relatively easy to comprehend for beginners, but I wonder if there's interest in a higher level game development library in the vein of macroquad, ggez, or comfy. A higher level abstraction might get users of these libraries interested in experimenting with porting their games to the GBA, but what does the community here think?
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