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I work with multi-threaded animations, would it make sense for me to make a contribution to add the possibility of parallel non-blocking animation rendering?
The text was updated successfully, but these errors were encountered:
My very first suggestion is to use .animate() from WAAPI (you need to calculate keyframes in advance, you can do it in the main thread and in a web worker)
WAAPI does not freeze while you do in main thread heavy operations
waapi does a smooth transition on any values, which makes it easier to calculate the accuracy of a Spring value, where a lot of performance goes.
I work with multi-threaded animations, would it make sense for me to make a contribution to add the possibility of parallel non-blocking animation rendering?
The text was updated successfully, but these errors were encountered: