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Adding to feature requests. Will update this issue with progress |
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This issue is a:
Description
iOS 13 introduced UIScene as the main tool to manage App's UI lifecycle.
From the documentation:
The application state is dependent on the states of all scenes and could be described in the following rule - Application becomes Active when one of the scenes moves to Foreground and resigns Active when all scenes move to Background.
Lottie depends on application state instead of
UIScene
state in the methodsanimationWillMoveToBackground
,animationWillEnterForeground
now. It results in a bug when there are two or moreUIScene
-s : when one of the scenes is open and the other one gets minimized and then opened again, the animation on the reopened scene is paused, because the state of the application does not change.Which Version of Lottie are you using?
Lottie 3.0
What Platform are you on?
What Language are you in?
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