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Support ParquetTimestampResolution.Microseconds for Unity (.Net Standard 2.1) #545

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spebern opened this issue Sep 1, 2024 · 0 comments

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@spebern
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spebern commented Sep 1, 2024

Issue description

Hello,

We are trying to use this package in Unity and would like to serialize our timestamps with a microsecond resolution. However, Unity only supports .Net Standard 2.1, so ParquetTimestampResolution.Microseconds is not available.

Is there any way to map a long to a parquet timestamp with microsecond resolution?

We were thinking about something like:

[ParquetTimestamp(ParquetTimestampResolution.Microseconds)]
public long TimestampMicros { get; set; }

Thanks in advance, and thank you for this fantastic package!

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