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metro.md

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Metro (Inspired by DLR B07)

Screenshot

  • Design & models by Sam Hogan
  • Configuration by James Hogan

Features

  • Two carriage self-driving metro train inspired by the B07 DLR train
  • Multiple variants suitable for different train lines (blue, red, yellow)
  • Easily customisable branding on ends and sides of carriages
  • Airline and metro style seating
  • Shorter carriage lengths than Class 158 suitable for shorter platforms and tighter bends

Variants

This train comes in the following variants:

Train ID Description Screenshot
metro Standard blue and white livery metro
metro_red Red stripe along top, red poles metro
metro_yellow Yellow stripe along top, yellow poles metro

Customisation

A custom logo or train line name can be placed on the sides and ends of the trains by editing the following textures in the resource pack:

  • metro: assets/minecraft/textures/item/amalon/tc/metro/branding.png
  • metro_red: assets/minecraft/textures/item/amalon/tc/metro/red/branding.png
  • metro_yellow: assets/minecraft/textures/item/amalon/tc/metro/yel/branding.png

The original resource pack files are found in the res/ directory of the git repository.

The upper white part of the texture is mapped onto the middle of both sides of the train. The lower yellow part of the texture is mapped onto the ends of the train.

Stations

The door open and close animations take 18 seconds (1 second to open, 16 seconds open, 1 second to close), so a station stop should be about that time.

The B07 can accelerate at 1.4 m/s2 according to Wikipedia.

Therefore the recommended station sign would look something like this:

[+train]
station 1.4m/ss
18
continue

Animate signs placed under the front wheels of the train when stopped at a station activate about 2 seconds prior to the train stopping, so the recommended sign text placed at the platform side of the rail would look something like this at the right end of a platform:

[+train:left]
animate reset
doors_r
1.0 2.0

or this at the left end of a platform:

[+train:right]
animate reset
doors_l
1.0 2.0