- Code cleanup
- Improved naming
- Joint model bug fix
- Improved speed of sending collision objects to Rviz Added Manual planning scene update mode Ability to apply colors to all collision objects (YAY) API: removed removeAllCollisionObjectsPS function Removed loadPlanningPub() function Removed publishRemoveAllCollisionObjects() function
- Added backwards compatibile loadCollisionSceneFromFile()
- New publishCollisionRectangle function API: Changed loadCollisionSceneFromFile() to accept a pose instead of x,y
- Fix for renamed function
- New publishWorkspaceParameters() function
- Added ability to publish robot states with color
- Fixed install method
- Merge pull request #5 from robomakery/feature/fix-collision-objects-test
- Fixes for missing declarations in collision_objects_test.cpp
- Refactored how collision ojects are published Created new collision objects test and roslaunch file Optimized header file Removed loadCollisionPub() function Fixed publishCollisionFloor Added publishCollisionRectangle
- Contributors: Dave Coleman, Dylan Vaughn
- Fix for upstream change of RvizVisualTools
- Set animation speed of grasps
- Fix publishing end effector
- New publishCollisionObjectMsg() function
- New getSharedRobotState() accessor function
- Consolidated publish marker functions
- Fixed loadEEMarker() to be called more than once
- Contributors: Dave Coleman
- Updated README
- API Upgrade Notes
- Renamed to have 'MoveIt' prefix in class and file name, moved base functionality to rviz_visual_tools
- Added new publishSphere function and publish_sphere test script
- Created better test script
- Better static_id handling for publishText
- Added mainpage for API docs
- Enabled colors
- Improved integer random num generation
- New publishSpheres functions
- Contributors: Dave Coleman
- Added new getRandColor() function
- Added TRANSLUCENT color
- Added two new publishSphere() functions
- New convertPointToPose function
- Reduced sleep timer for starting all publishers from 0.5 seconds to 0.2 seconds
- Removed stacktrace tool because already exists in moveit_core
- New publishText function that allows custom scale and id number be passed in
- Removed deprecated getEEParentLink() function
- Added new scale sizes
- Added new processCollisionObvMsg()
- Added new setPlanningSceneMonitor()
- Deprecated removeAllColisionObejcts()
- Created new removeAllCollisionObjectsPS()
- Added new publishCollisionFloor()
- Added new loadCollisionSceneFromFile()
- New color purple
- Added new setBaseFrame() function
- Contributors: Dave Coleman
- Renamed base_link to base_frame
- Added new getBaseFrame() function
- Deprecated getBaseLink() function
- Contributors: Dave Coleman
- Added XXLarge size
- Added global_scale feature
- Added hideRobot() functionality
- Added removeAllCollisionObjects from planning scene monitor
- Added publishCollisionSceneFromFile function
- Formatting
- Contributors: Dave Coleman
- Bug fixes
- Fixed convertPoint32ToPose
- Added scale to publishText
- New publishPolygon, publishMarker, convertPose, convertPointToPose, and convertPoint32 functions
- New deleteAllMarkers, publishPath, publishSpheres, and convertPoseToPoint functions
- Added getCollisionWall
- Made lines darker
- Added reset marker feature
- Namespaces for publishSphere
- New publishTrajectory function
- Merging features from OMPL viewer
- Refactored functions, new robot_model intialization
- Added more rand functions and made them static
- Added graph_msgs generated messages dependence so it waits for it to be compiled
- Updated README
- Contributors: Dave Coleman, Sammy Pfeiffer
- Updated README
- Indigo support
- Fix for strict cppcheck and g++ warnings/errors
- Compatibilty fix for Eigen package in ROS Indigo
- Fix uninitialized
- Fix functions with no return statement and other cppcheck errors
- Contributors: Bence Magyar, Dave Coleman, Jordi Pages
- Enabled dual arm manipulation
- Removed notions of a global planning group, ee group name, or ee parent link.
- Changed functionality of loadEEMarker
- Added new print function
- Made getPlanningSceneMonitor() private function
- Renamed loadPathPub()
- Added tool for visualizing unmangled stack trace
- Created function for publishing non-animated grasps
- Created new publishGraph function. Renamed publishCollisionTree to publishCollisionGraph
- Created functions for loading publishers with a delay
- Removed old method of removing all collision objects
- Created better testing functionality
- Changed return type from void to bool for many functions
- Changed way trajectory is timed
- Created new publishIKSolutions() function for grasp poses, etc
- Added new MoveIt robot state functionality
- Added visualize grasp functionality
- Removed unnecessary run dependencies
- Updated README
- Improved header comments are re-ordered functions into groups
- Started to create new trajectory point publisher
- Added getBaseLink function
- Added dependency on graph_msgs
- Added new collision cylinder functionality
- Created example code in README
- Renamed visualization to visual keyword
- Updated README
- Split moveit_visual_tools from its original usage within block_grasp_generator package