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OpenGL-Renderer.sln
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OpenGL-Renderer.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31624.102
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGL-Renderer", "src\OpenGL-Renderer.vcxproj", "{B92E688F-5275-4B9F-9FF7-0537F0E0E532}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{92590C45-855F-4731-B50C-D7F6930575F2}"
ProjectSection(SolutionItems) = preProject
externals\glad\src\glad.c = externals\glad\src\glad.c
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B92E688F-5275-4B9F-9FF7-0537F0E0E532}.Debug|x64.ActiveCfg = Debug|x64
{B92E688F-5275-4B9F-9FF7-0537F0E0E532}.Debug|x64.Build.0 = Debug|x64
{B92E688F-5275-4B9F-9FF7-0537F0E0E532}.Debug|x86.ActiveCfg = Debug|Win32
{B92E688F-5275-4B9F-9FF7-0537F0E0E532}.Debug|x86.Build.0 = Debug|Win32
{B92E688F-5275-4B9F-9FF7-0537F0E0E532}.Release|x64.ActiveCfg = Release|x64
{B92E688F-5275-4B9F-9FF7-0537F0E0E532}.Release|x64.Build.0 = Release|x64
{B92E688F-5275-4B9F-9FF7-0537F0E0E532}.Release|x86.ActiveCfg = Release|Win32
{B92E688F-5275-4B9F-9FF7-0537F0E0E532}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {B6B6E548-79BF-424A-9D37-A643C4D7420F}
EndGlobalSection
EndGlobal