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https://github.com/ands/seamoptimizer/blob/master/seamoptimizer.h#L480 I think it should be floor rather than round here, or ax may be negative leading to strange weights.
floor
round
ax
BTW, what's the license for seamoptimizer? I'm porting this to Unity as a side project on github, so just wanna have a check
Thanks for your great work 👍
The text was updated successfully, but these errors were encountered:
Hey qiankanglai,
looks like you found a bug there! :) I'll run a few tests and see if everything's still okay and commit a fix then.
Thank you!
PS: "Licensing" information is at the top of the file (it's public domain, so have fun doing whatever you want with it :) ).
Sorry, something went wrong.
Great, I skipped the information before. I'll refer to your original repo later.
ands
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https://github.com/ands/seamoptimizer/blob/master/seamoptimizer.h#L480
I think it should be
floor
rather thanround
here, orax
may be negative leading to strange weights.BTW, what's the license for seamoptimizer? I'm porting this to Unity as a side project on github, so just wanna have a check
Thanks for your great work 👍
The text was updated successfully, but these errors were encountered: