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[C#] Need bigger ArrowBuffer size for large data #38086
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We can't chop the buffers up into a collection of smaller buffers without losing in-memory interoperability via the C API. I think to make this work, we would need to have implementations of |
Hi @CurtHagenlocher, we might have an intern joining us in the G-Research open source team soon and I thought this could be a useful project for them to work on. Before I propose it as an idea, I just wanted to check that you haven't already started work on this, and would be happy to accept a contribution for this? |
@adamreeve Overall, I think that would be great. I've played with it a little but only by starting to implement Large variations of Span, Memory, etc.. I'm also trying to start a conversation with some .NET folks about what they think makes sense, and trying to understand what's possible in terms of the derivative works I've created. |
take |
Describe the enhancement requested
ArrowBuffer are currently based on ReadOnlyMemory
To scale to larger data (with length > int32), arrow buffers will need to handle byte length > int32, maybe a struct with nested memory buffers
Component(s)
C#
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