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On 2022-02-09 nightly, there are graphical glitches in the NHL 94 opening screen:
Expected behavior from bsnes:
Using redump NHL 94 USA rom
OS is Windows 10 with OpenGL 3.2 video driver
The text was updated successfully, but these errors were encountered:
The reason why it is working with bsnes is the use of the scanline-based PPU renderer (you have to enable "fast mode"; ares has this renderer as well by default, but it's a little bit different) and this hack: https://github.com/bsnes-emu/bsnes/blob/f57657f27ddec337b1960c7ddaa1b23894bc00c3/bsnes/target-bsnes/program/hacks.cpp#L44
If you use the cycle-based PPU renderer with bsnes (you have to disable "fast mode") the same problem appears. But for a different reason: https://arstechnica.com/gaming/2021/06/how-snes-emulators-got-a-few-pixels-from-complete-perfection/
Long story short: There are still many games like that (with very minor issues). Decapping the PPUs is the only 100% solution to solve that problem.
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On 2022-02-09 nightly, there are graphical glitches in the NHL 94 opening screen:
Expected behavior from bsnes:
Using redump NHL 94 USA rom
OS is Windows 10 with OpenGL 3.2 video driver
The text was updated successfully, but these errors were encountered: