- 2019-06-30: Return value of
PhysicsWorld.rayCast()
changed, see https://github.com/armory3d/armory/commit/dfb7609a28cebf3a520e6a25a8563d01c32f2b01. - 2019-04-06: Use voxelao instead of voxelgi, gi will be reworked into raytracing.
- 2019-01-13: If you are using Armory Updater, get Armory 0.6beta from https://armory.itch.io/armory3d first (or clone the sdk from https://github.com/armory3d/armsdk).
- 2018-08-28:
LampObject
andLampData
is nowLightObject
andLightData
- 2018-06-01: 'Not Equal' has been removed from the Gate logic node. Use 'Equal' and 'False' output socket instead.
- 2017-11-20: Use
armory.trait.physics.*
instead ofarmory.trait.internal.*
to access physics traits.