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About this project #2

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hesa2020 opened this issue Jan 29, 2022 · 1 comment
Open

About this project #2

hesa2020 opened this issue Jan 29, 2022 · 1 comment
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enhancement New feature or request

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@hesa2020
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hesa2020 commented Jan 29, 2022

Hey this is a really cool project, I was wondering where do you find the maths algorithm to calculate the frequency response I would like to add a few charts to this tool like Cone Excursion and Air velocity but I just cant find the formulas anywhere.

Also I would like to possibly contribute to this tool I could write a box designer using an opengl canvas and possibly port the whole tool to my iPad to make it easier to work at my workbench.

@be1
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be1 commented Jan 31, 2022

Hey this is a really cool project, I was wondering where do you find the maths algorithm to calculate the frequency response I would like to add a few charts to this tool like Cone Excursion and Air velocity but I just cant find the formulas anywhere.

Thanks for your interest !
I found the formulas both on the web and on my old acoustic lessons when I was a student. For the web, you can look at the wayback machine here (this is not anymore in present):
https://web.archive.org/web/20151020061420/http://www.diysubwoofers.org/

The code in QSpeakers is in system.cpp

I'm also looking for cone excursion, but can't find it for now...

Also I would like to possibly contribute to this tool I could write a box designer using an opengl canvas and possibly port the whole tool to my iPad to make it easier to work at my workbench.

Making a box designer would be really cool ! You can look at Qt's scene: https://doc.qt.io/qt-5/qgraphicsscene.html for 2D rendering, or indeed OpenGL for 3D rendering. Qt has OpenGL facilities: https://doc.qt.io/qt-5/qtgui-openglwindow-example.html

Let's keep in touch.

@be1 be1 added the enhancement New feature or request label Jan 31, 2022
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