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I'm not sure yet if this is a BeemiOS thing or a serverside thing but we got this very sensible feedback / bug report from a user:
Could we make the timer in the iOS app input in minutes rather than something like fraction of a whole day [probably they meant hours]?
The Beedroid timer only does hours (which might be correct and if so it needs to be enforced to avoid confusion, but that's a separate can of worms) but it does display timey goals correctly as HH:MM.
Cognata
The H.M.S. Parsafore
Verbata: HMS format, hours vs minutes for the timer, floating point hell,
The text was updated successfully, but these errors were encountered:
dreeves
added
BUG
Opposite of feature
RFE
Request For Enhancement aka feature request
UVI
Will count as a User-Visible Improvement
labels
Mar 17, 2022
if hoursRegex.firstMatch(in:self.goal.yAxis, options:[], range:NSMakeRange(0,self.goal.yAxis.count))!=nil{
controller.units ="hours"
}
if minutesRegex.firstMatch(in:self.goal.yAxis, options:[], range:NSMakeRange(0,self.goal.yAxis.count))!=nil{
controller.units ="minutes"
}
When submitting to the Beeminder server/backend, the seconds are converted to a decimal number representing either number of minutes or, the default, number of hours:
I'm not sure yet if this is a BeemiOS thing or a serverside thing but we got this very sensible feedback / bug report from a user:
The Beedroid timer only does hours (which might be correct and if so it needs to be enforced to avoid confusion, but that's a separate can of worms) but it does display timey goals correctly as HH:MM.
Cognata
Verbata: HMS format, hours vs minutes for the timer, floating point hell,
The text was updated successfully, but these errors were encountered: