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What time will v2 released on nuget? #35

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xufangda opened this issue May 5, 2021 · 6 comments
Closed

What time will v2 released on nuget? #35

xufangda opened this issue May 5, 2021 · 6 comments

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@xufangda
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xufangda commented May 5, 2021

Is your feature request related to a problem? Please describe.
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@beto-rodriguez
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beto-rodriguez commented May 18, 2021

You can now install an early version from Nuget:

Avalonia:
https://www.nuget.org/packages/LiveChartsCore.SkiaSharpView.Avalonia

Winforms
https://www.nuget.org/packages/LiveChartsCore.SkiaSharpView.WinForms

WPF
https://www.nuget.org/packages/LiveChartsCore.SkiaSharpView.WPF

Xamarin
https://www.nuget.org/packages/LiveChartsCore.SkiaSharpView.XamarinForms

Docs should be ready soon, for now you can try to browse the samples folder in this repo.

@ClubberLangG
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Can you split the nuget and have a "Core" nuget, by example in your samples you have the "ViewModelSamples". It should be independent of WPF or WinForms etc...

Thanks

@beto-rodriguez
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beto-rodriguez commented Jul 8, 2021

@ClubberLangG

there are core packages

https://www.nuget.org/packages/LiveChartsCore.SkiaSharpView/

https://www.nuget.org/packages/LiveChartsCore/

then any platform require these 2 packages.

@jasonpp
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jasonpp commented Nov 18, 2021

@langejay
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langejay commented Nov 22, 2021

Are there any pages or documents floating around that help developers (C#/WPF) update from LC0 to LC2? I notice objects like ScatterPoint and SeriesCollection need replacing/changing. Would be nice if there was a cheat sheet for some of these changes.

TIA

(I am a Geared, paid user)

@CasperH2O
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Are there any pages or documents floating around that help developers (C#/WPF) update from LC0 to LC2? I notice objects like ScatterPoint and SeriesCollection need replacing/changing. Would be nice if there was a cheat sheet for some of these changes.

TIA

(I am a Geared, paid user)

Hey @langejay did you find anything related to this? We are also looking into migrating from v0 to v2 but when replacing the packages we had about 300+ errors to fix.

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